Fans explain why Diablo Immortal is even better than Diablo 2

Fans explain why Diablo Immortal is even better than Diablo 2

Many fans confirm that Immortal is definitely worth the time, especially for a free game. You just shouldn’t compare yourself with the top players and “whales”:

More on the topic
Player compares how strong you will be in Diablo Immortal for 0 € – and how strong for 33,000 €
von Benedict Grothaus

Whales are players in free mobile games who often spend several hundred thousand euros. And the payment mechanics of Immortal have also been criticized by us on MeinMMO in the podcast.

The user bigfoot509 presents a very nuanced opinion and explains that no one would simply overlook the monetization. Only the way the discussion is conducted is not productive:

Even the hardest supporters of Diablo Immortal see that the monetization is ruthlessly hellish. But it has already been said 4 billion times.

Repeating that is just criticizing the people who like the game. It seems like you think: If you just repeat it often enough, people will eventually wake up and thank you for freeing them.

bigfoot509 on reddit

Some fear that similar systems will also creep into future titles like Diablo 4. Whether that will happen remains to be seen. Meanwhile, other players simply exploit the mechanics to turn the tide:

Player sells gold in WoW for €46,000 – putting everything into Diablo Immortal to take down Pay2Win whales

The user bigfoot509 presents a very nuanced opinion and explains that no one would simply overlook the monetization. Only the way the discussion is conducted is not productive:

Even the hardest supporters of Diablo Immortal see that the monetization is ruthlessly hellish. But it has already been said 4 billion times.

Repeating that is just criticizing the people who like the game. It seems like you think: If you just repeat it often enough, people will eventually wake up and thank you for freeing them.

bigfoot509 on reddit

Some fear that similar systems will also creep into future titles like Diablo 4. Whether that will happen remains to be seen. Meanwhile, other players simply exploit the mechanics to turn the tide:

Player sells gold in WoW for €46,000 – putting everything into Diablo Immortal to take down Pay2Win whales

Many fans confirm that Immortal is definitely worth the time, especially for a free game. You just shouldn’t compare yourself with the top players and “whales”:

Whales are players in free mobile games who often spend several hundred thousand euros. And the payment mechanics of Immortal have also been criticized by us on MeinMMO in the podcast.

The user bigfoot509 presents a very nuanced opinion and explains that no one would simply overlook the monetization. Only the way the discussion is conducted is not productive:

Even the hardest supporters of Diablo Immortal see that the monetization is ruthlessly hellish. But it has already been said 4 billion times.

Repeating that is just criticizing the people who like the game. It seems like you think: If you just repeat it often enough, people will eventually wake up and thank you for freeing them.

bigfoot509 on reddit

Some fear that similar systems will also creep into future titles like Diablo 4. Whether that will happen remains to be seen. Meanwhile, other players simply exploit the mechanics to turn the tide:

Player sells gold in WoW for €46,000 – putting everything into Diablo Immortal to take down Pay2Win whales

Is it okay to like a game that relies on questionable monetization? This is the very question currently on the minds of hundreds of users on reddit and many players of Diablo Immortal. And they come to interesting conclusions.

This is what’s happening in the community: Diablo Immortal is under heavy criticism for some of its systems. The monetization, in particular, is at the center of complaints. For instance, it is said to cost 511,000 euros to max out a character.

The discussion is being primarily held in the community. Critics and fans meet here, both wanting to make their position clear. Some try to convince others, and a consensus seems impossible. Upon release, there were even mockery for the critics.

In a thread on reddit, a player explains with a meme that Diablo Immortal can indeed be fun if you simply stop comparing yourself to the best players. This led to a longer discussion and raised some eyebrows over specific criticisms.

Part of the complaints is also that Diablo Immortal is simply not diverse enough. But repetitive grind is part of Diablo, fans defend. And they even explain that Immortal does that better than celebrated predecessors like Diablo 2.

With 6 classes, Immortal even has more starting classes than Diablo 2. In our tier list, you can find the best classes of Diablo Immortal and in the video, you can see gameplay of them:

“Crazy. People are complaining about repetition in a Diablo game”

How did this comparison come about? The discussion quickly turned to the contents of Diablo Immortal. As typical for the genre, improvement is associated with a lot of grind. You need to repeatedly complete dungeons or similar activities to get loot.

A significant part of the criticism points out that there are loot limits in Diablo Immortal and that the game itself has not received any updates or new content even 4 weeks after release. At least the update is due, but it will likely take some time.

The user boomstickjonny comments that at some point, “the fun will run out.” There will come a point when you simply don’t want to continue, as others explain.

However, fans of the genre cannot fully understand the criticism. It’s just like it was before – even better. User daymeeuhn compares: “Diablo 2 was literally Baal runs for 20,000 hours. Diablo 3 was Greater Rifts and bounties for 20,000 hours. [Diablo Immortal] even has more options than the two.”

What makes Immortal better than Diablo 2? Another user addresses the criticism that it would take a long time to get good equipment: “Sure, dude, but start a fresh character in Diablo 2 and tell me when you have Occy, Shako, Tal’s Armor, and a Maras. I bet it takes longer than getting the legendaries you want in [Immortal].” (via reddit.com)

Following this comment, IllTenaciousTortoise elaborates on the arguments why Immortal is better:

We have more content and options for progression. Cool legendaries that actually drop.

There are many things that bother me about Diablo Immortal, but content and drops aren’t among them. Paragon 48. No wasted progress. No wasted gear.

Damn, the things that bothered me about Diablo 2 were never fixed. Or the things that bothered me about Diablo 3. I hope the expansion will be as good as D3’s. We still need the cube.

[Diablo Immortal] is a good Diablo game.

IllTenaciousTortoise on reddit

In the end, it is about personal preference and the personal pain threshold of how much grind one is willing to endure. However, Immortal has many defenders, at least in this regard. Because the Pay2Win factor is at least one point on which critics and even most fans agree.

A major point of criticism of Pay2Win is legendary gems. Legendary gems are also available for free, but it takes time. This is how they work:

“Even the biggest supporters criticize the monetization”

The topic of monetization and Pay2Win is the actual trigger for the thread. It was about having fun in Immortal if you simply don’t compare yourself to the top players.

Some fear that similar systems will also creep into future titles like Diablo 4. Whether that will happen remains to be seen. Meanwhile, other players simply exploit the mechanics to turn the tide:

Player sells gold in WoW for €46,000 – putting everything into Diablo Immortal to take down Pay2Win whales

The user bigfoot509 presents a very nuanced opinion and explains that no one would simply overlook the monetization. Only the way the discussion is conducted is not productive:

Even the hardest supporters of Diablo Immortal see that the monetization is ruthlessly hellish. But it has already been said 4 billion times.

Repeating that is just criticizing the people who like the game. It seems like you think: If you just repeat it often enough, people will eventually wake up and thank you for freeing them.

bigfoot509 on reddit

Some fear that similar systems will also creep into future titles like Diablo 4. Whether that will happen remains to be seen. Meanwhile, other players simply exploit the mechanics to turn the tide:

Player sells gold in WoW for €46,000 – putting everything into Diablo Immortal to take down Pay2Win whales

Many fans confirm that Immortal is definitely worth the time, especially for a free game. You just shouldn’t compare yourself with the top players and “whales”:

Whales are players in free mobile games who often spend several hundred thousand euros. And the payment mechanics of Immortal have also been criticized by us on MeinMMO in the podcast.

The user bigfoot509 presents a very nuanced opinion and explains that no one would simply overlook the monetization. Only the way the discussion is conducted is not productive:

Even the hardest supporters of Diablo Immortal see that the monetization is ruthlessly hellish. But it has already been said 4 billion times.

Repeating that is just criticizing the people who like the game. It seems like you think: If you just repeat it often enough, people will eventually wake up and thank you for freeing them.

bigfoot509 on reddit

Some fear that similar systems will also creep into future titles like Diablo 4. Whether that will happen remains to be seen. Meanwhile, other players simply exploit the mechanics to turn the tide:

Player sells gold in WoW for €46,000 – putting everything into Diablo Immortal to take down Pay2Win whales

Source(s): reddit
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