For the creators of Evolve, testing and ratings are important as they boost sales. The pre-sales look optimistic.
The asymmetric team shooter Evolve is already in the hot phase. And a hit is shaping up, as Take-Two CEO Strauss Zelnick says in an interview: “It’s going well. Usually, you get a sense of how things are shortly before release. Of course, we see the pre-sales numbers. It’s very positive.”
For Zelnick, reviews and the ratings at the end are important, as customers pay attention to them. It’s not like with movies. A mediocre comedy can still make revenue, but with games that have mediocre ratings, it’s different.
Prices and critics’ opinions are much more important for games than for films. A film can win the Palme d’Or and it would have hardly any impact on sales. However, a GTA 5, which scored 97% on Meta-Critic, is also a real bestseller: “Players care about that. They care about ratings, they read the reviews, they value the awards. Players want quality.”
With the first tests for Evolve to expect on Monday morning our time. The game will be released on Tuesday, February 10, for PC, PlayStation 4, and Xbox One.