Evolve: PC patch is now live, balance patch will come later

Evolve: PC patch is now live, balance patch will come later

A patch has been released for the team shooter Evolve that fixes issues on PC. The balance patch will take longer to arrive.

Evolve wants to address the “technical issues” first before tackling the balance issues. Although the solutions and ideas, which have been announced for a long time, Turtle Rock Studios prioritizes polishing the technical aspects of the PC version.

The balance patch is already in the internal testing phase. It is known how much players are demanding it, and they are working to deliver it as quickly as possible. Besides the balance changes, fans are currently requesting a different matchmaking system, which seems to have considerable conflict potential.

Evolve Goliath Leap Attack

The PC patch 1.1 is already live (since around 7 PM on Tuesday, March 11th) and brings these changes:

  • Added FOV slider to the options menu
  • Improved 21:9 monitor support
  • Improved support for shared memory GPUs
  • Various progression/mastery balance changes
  • Improved DirectX stability
  • Fixed a windows timer issue that may have caused FPS problems on some systems
  • Fix for a shadow rendering bug
  • Fixed five Hunter bug
  • Fix for disappearing/persisting mouse cursor

The “balance changes” for progression and mastery are not the originally announced balance changes and are therefore unrelated. Prior to the PC patch, an Xbox patch already addressed serious issues on the console.


More about the 4vs1 co-op shooter can be found on our Evolve topic page.

Source(s): Evolve Forum
Deine Meinung? Diskutiere mit uns!
0
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.