Escape from Tarkov: Looting in the looter shooter is now punished, players are angry

Escape from Tarkov: Looting in the looter shooter is now punished, players are angry

Battlestate Games reacts quickly: Although the problems remain, the developers are responding to feedback. The overweight limit has at least been slightly raised, and the motion sickness issue due to the heavy head movements has also been reduced. Battlestate Games is also working on further fixes.

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Have you had a chance to check out the update? Let us know your thoughts in the comments.

Do you want to dive into the hardcore shooter yourself? Then we have something for you:

The hardcore survival shooter Escape From Tarkov has received a new mechanic with the latest patch. Players are not thrilled with the punishment for looting too much.

What is changing? Patch 0.12.4 from March 12 introduces a new mechanic that further increases the realism in the hardcore shooter Escape from Tarkov. This new mechanic includes a debuff and a change to stamina. Specifically, the following changes are occurring:

  • New mechanic, overweight: The character receives various debuffs while carrying a certain amount of weight (the sound of gear becomes louder, movement speed is restricted, increased stamina consumption)
  • New debuff: A debuff for fatigue effects has been added, which will be displayed when the character keeps stamina at a low level for an extended period. Energy consumption increases with this effect.
  • New stamina division: The stamina display for the character is now divided into arms and legs. Stamina for the arms is consumed when aiming with a weapon, throwing grenades, and fighting with melee weapons. Stamina for the legs is consumed when sprinting, jumping, changing body positions, etc. Additionally, leg stamina begins to decrease when arm stamina falls to 0.

Why this is a problem: If the character carries too much equipment, they will be penalized with a debuff. They become sluggish and cannot move as agilely. The louder sounds from their equipment also make them more noticeable.

Especially in Escape from Tarkov, thoughtless movements and slow reactions can quickly lead to death, as Twitch streamer Summit1g demonstrates perfectly.

A well-equipped character can carry up to 35 kg or more of gear at the start of a round. If they loot a bit or even loot another player, the 40 kg limit is quickly reached. Overweight becomes a problem very early on, and beyond 70 kg, movement becomes extremely difficult. Previously, it was possible to comfortably carry 100 kg or more.

Escape-from-Tarkov-Ausruestung
For those who want to start the game well-equipped, looting is now limited.

Another issue is the heavy head movements of the character when overloaded. This causes nausea for many players.

This is the consequence: Players will now increasingly begin to wait at the exit of the levels for fully packed players and ambush them. The last few meters to the exit allow campers to quietly fill their loot.

This is what reddit user Papalockratin writes: “It is already noticeable. Normally I see campers here and there. They are now in every game!”.

The community is not impressed with the new mechanic

New players have it hard in Escape from Tarkov due to the very steep learning curve, and casual players largely avoid the hardcore shooter. It is even more important for developer Battlestate Games to not upset their loyal fanbase. However, most players are displeased with the new mechanic, since loot plays an important and central role in the game.

This is what the community says:

  • reddit user xosfear complains about motion sickness: “I experience severe motion sickness when I try to walk overweight on painkillers with an injured leg. I almost had to stop playing, it was really bad.”
  • reddit user PixelSounds describes it well: “The weight mechanic completely destroys the entire loot aspect of the game (which is central to the fun).”

Battlestate Games reacts quickly: Although the problems remain, the developers are responding to feedback. The overweight limit has at least been slightly raised, and the motion sickness issue due to the heavy head movements has also been reduced. Battlestate Games is also working on further fixes.

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At this point you will find external content from Twitter that complements the article.

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Have you had a chance to check out the update? Let us know your thoughts in the comments.

Do you want to dive into the hardcore shooter yourself? Then we have something for you:

Source(s): InvenGlobal, Escape from Tarkov
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