The fantasy MMO The Elder Scrolls Online increases the experience points gained for veterans. There were issues with the last update. Players were leveling up too slowly, and adjustments are being made now.
With the Update 5, players got the first taste of the transition from the current veteran system to the upcoming Champion system. It casts its shadows ahead.
Therefore, the previous “veteran points” have vanished from the game and have been replaced by experience points. According to a post from the official forum, this was done to prepare for the transition: It is important for the further course that it does not matter whether a low-level character completes a quest or a veteran does. Numerous adjustments from veteran points to experience points had to be made now: actually a technical matter that players ideally should not notice at all.

Problems with the transition from veteran points to experience points in TESO
However, the transition did not go perfectly. Players in the veteran rank complained that they were leveling up too slowly and as a result were too weak to progress into new veteran areas in The Elder Scrolls Online and were getting defeated there. Some even asked whether it was worth continuing to play their veteran now or if they should just wait for the introduction of the champion system.
The developers of The Elder Scrolls Online are now responding to these calls: According to Zenimax, the lower experience gain is indeed a problem, and therefore they want to increase EXP for veterans. Before Update 5, it was planned that players would reach a new veteran rank approximately every 20 hours, with Update 5 targeting 15 hours—though of course, some may progress a bit faster, and others a bit slower.
Veterans of The Elder Scrolls Online should level up faster
To achieve this value, some changes are being made. This is relatively dry material: it’s about the maximum number of experience points you can obtain from a quest – and that was not balanced correctly. And it’s about how much percentage of the total experience points a slightly weaker opponent gives, and so on.
Here is an excerpt from the patch notes:
NPCs
- In preparation for the Champion system, we have increased the experience granted for killing weaker NPCs:
- You receive full experience when the enemy NPC is 1 to 3 ranks below you.
- You receive 75% of the experience when the NPC is 4 ranks below you.
- You receive 30% of the experience when the NPC is 5 or more ranks below you.
- Note: This change does not affect levels 1 to 50.
With the next interim patch, these changes should become active. It is hoped that players can smoothly navigate through the veteran areas in TESO again and are capable of meeting the challenges that await them there.
The 1.5.3. patch in The Elder Scrolls Online, which aims to achieve this, will be released on Tuesday, November 11, most likely early in the morning and thus before 11:11 AM. You can read the patch notes here.
Update: November 11 10:20 PM: The patch was only partially deployed on the servers; complications arose. The rest of the patch is expected to go live on Thursday (US) or Friday (for us).
More about The Elder Scrolls Online can be found on our TESO topic page.

