Does GTA 6 Achieve the Perfect Open World? Here’s What Our Experts Say

Does GTA 6 Achieve the Perfect Open World? Here’s What Our Experts Say

As part of FYNG Caggtus, MeinMMO editor-in-chief Leya Jankowski and Heiko Klinge, the editor-in-chief of GameStar, engaged in the big open-world talk. On one hand, it was about what makes a good open world. On the other hand, the question arose whether GTA 6 will accomplish exactly that.

What is the open-world talk? As part of FYNG Caggtus 2025, MeinMMO editor Leya Jankowski and GameStar editor-in-chief Heiko Klinge, along with host Julius Jules Busch, tackled the challenging topic of open worlds.

In the beginning, the question was what makes a good open world. Ultimately, they debated whether the highly anticipated GTA 6 will meet these high expectations.

You can catch the complete talk here:

The experts hope for good design, role-playing, and control

What do the experts say about GTA 6? An important point for GameStar editor-in-chief Heiko Klinge is especially the mission design of GTA 6. He is very confident that the open world of GTA 6 will once again be very detailed. He also expects a lot of attention to detail.

He hopes that the game will answer positively for him: How much do I get a sense of the open world during the actual game and as the narrative develops? He also states, I hope that GTA 6 will combine the credibility of the world with what GTA 3 or Vice City offered in terms of sandbox.

The role-playing aspect is especially important for our Leya Jankowski. As an example, she cites the story of the streamer Sodapoppin. He had opened a burger restaurant in GTA Online and had to close it because the role-playing became too close to reality. You can read Sodapoppin’s entire story here: Twitch streamer quits GTA 5 RP because played job becomes reality: “It’s brutal”

Host Julius Busch mentions that some developers are afraid to give players control. As an example, he refers to being able to put a car bomb in a car in GTA 3, starting the associated mission only then, and simply blowing up the car to complete the mission. He hopes for more freedoms in GTA 6.

Overall, all three participants in the talk are positive that Rockstar Games will unite everything it has learned thus far into what will likely be a very good open world for GTA 6.

What else was discussed in the talk? Especially at the beginning of the talk, the three participants discuss various good open worlds. Mentioned are Monster Hunter Wilds, Kingdom Come Deliverance 2, and No Man’s Sky.

It is important for Heiko Klinge, for example, that the world does not stand still. Specifically, he says: A good open world always gives you the feeling that it continues to live and exists, even when you are not there.

He praises Kingdom Come Deliverance 2 for this and tells how he accidentally left his horse Pebbles behind during a playthrough, which he ultimately could not get back. It would have been worth it to remain loyal to the mare.

MeinMMO editor-in-chief Leya Jankowski, on the other hand, raves about the world in Monster Hunter Wilds. She is particularly enamored with being able to explore areas and simply find and fight monsters in their natural habitat.

You can watch the entire talk above or on YouTube via GameStarTalk. If you want to read more about the highlights of Find Your Next Game Caggtus and the FYNG Show, you can take a look at our program for the event: FYNG now live from the CAGGTUS: Open Worlds, GTA 6 and MMORPG talk – Today with the MeinMMO editor-in-chief and our MMORPG expert

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