In Season 7, new Uniques are returning for the six classes in Diablo 4. Here you will learn which ones are available and what the unique items can do, here on MeinMMO.
Season 7 in Diablo 4 starts on January 21 and brings new content to the game:
- The powers of the witch’s magic essentially represent the mechanics in Season 7. You learn witchcraft by collecting seasonal reputation by completing corresponding tasks for the “Whispering Tree”.
- The occult gems are new, seasonal, socketable items that you get from the “Whispering Tree”.
- In the new armory, you can save, name, and switch your builds. This is a feature that players have been demanding since the release of Diablo 4.
On top of that, new Uniques will also make their way into the game, which certain classes can equip in Diablo 4. We list the new Uniques that are known so far from the patch notes for Season 7 along with their effects below. Currently, 8 new Uniques are mentioned. Apparently, no new Mythics are being added.
Since the season has not yet started and this is pre-release information, the items may still change. If that happens, we will update the article accordingly.
Diablo 4: All Uniques from Season 7 at a glance
Which new Uniques are being added? Below you will find the new Uniques that are coming to the game for each class in Season 7. We will also discuss their affixes and aspects. You can find their exact drop locations in the list of all bosses and their drops in Diablo 4.
Barbarian: Cloak of the Mountain Wrath (Chest)
- Inherent: 100% of the damage from Hammer of the Ancients for 5 seconds after an earthquake explodes
- +X Armor
- +X Skill Ranks for Hammer of the Ancients
- +X Skill Ranks for Defensive Stance
- X% chance for Earthquake to deal double damage
- Aspect: Hammer of the Ancients additionally creates a seismic line that deals its damage and slows affected enemies by X% for 4 seconds. Earthquakes hit by this effect explode for their full damage and are consumed.
Druid: Sinister Half-Moon (Amulet)
- Inherent: 25% resistance to all elements
- X% Willpower
- X% critical hit damage in werewolf form
- X% movement speed in werewolf form
- +X Ranks for Wild Suitability
- Aspect: The critical hit damage of Wolfish Wildness is increased by X% for consecutive critical hits.
Necromancer: Indira’s Memory (Leg Protection)
- Inherent: Casting Bone Spear reduces the cooldown of Blood Wave by 2 seconds.
- X% maximum life
- X% overpower damage
- X% damage reduction when you are injured
- +X Ranks for Flood of Blood
- Aspect: Blood Wave is also a bone skill that summons a bone prison at its endpoint and increases the damage of your blood skills by X% while casting for 8 seconds. Bone Spear is additionally a blood skill and drains X% maximum life with each cast after hitting an enemy to consume a corpse in the vicinity and shoot another Bone Spear from it.
Necromancer: Kessim’s Legacy (Leg Protection)
- Inherent: Casting Blood Wave strengthens you for 70% of your maximum life
- X% ultimate damage
- X% damage reduction while you are strengthened
- X% cooldown reduction for Blood Wave
- X% chance that Blood Wave deals double damage
- Aspect: Blood Wave now creates a wave on both sides. Both waves converge under your feet, pulling nearby enemies towards you and dealing X damage in an explosion. Whenever an enemy is hit by a wave, they take X% more damage from your Blood Waves, up to a maximum of X% total.
Hunter: Assassin’s Path (Boots)
- Inherent: Casting a mobility skill grants 100% movement speed for 2 seconds.
- X% shadow resistance
- X% cooldown reduction for mobility skills
- +X Skill Ranks for Mobility Skills
- +X Skill Ranks for Shadow Infusion
- Aspect: The shadow infusion of mobility skills is always X% more effective. Lucky Hit: When you deal damage to an elite enemy or boss with a mobility skill, there is a X% chance to instantly trigger a free shadow infusion explosion.
Sorceress: Strike of the Stormhorns (Focus)
- Inherent: Chance for double projectiles from Chain Lightning is now a chance for using Super Chain Lightning
- X% critical hit damage
- X% projectile speed for Chain Lightning
- +X Skill Ranks for Chain Lightning
- X% chance that Chain Lightning projectiles are fired twice
- Aspect: Chain Lightning is unleashed on impact, dealing X% increased damage and stunning enemies for 1 second when it reaches its maximum range. Super Chain Lightnings are larger, deal 125% more damage, have a higher Lucky Strike chance, and their stun duration is increased to 3 seconds.
Sorceress: Okun’s Catalyst (Focus)
- Inherent: Chain Lightning can be cast while you are moving.
- Using a defensive skill grants X% attack speed for 5 seconds
- X% damage reduction for each active Chain Lightning
- +X Skill Ranks for Chain Lightning
- X% chance that Chain Lightning projectiles are fired twice
- Aspect: Chain Lightning circles around you and creates a static field that deals X% of Chain Lightning damage to all enemies in range per active Chain Lightning and makes you unhindered as long as the field is active.
Spiritborn: Sustainable Warstaff (Staff)
- Inherent: 40% block chance
- X Dexterity
- X maximum life
- X% chance that your potency skills deal double damage
- +X Skill Ranks for Focus Skills
- Aspect: Your focus skills benefit from all their upgrades and increase the damage of your potency skills by X% for 8 seconds, up to a maximum of X%.
That was all the unique items coming in Season 7 for the six classes. Uniques can have a huge impact on builds and change playstyles. Which classes and which strong builds are currently at the top, you can find out in our tier list: Diablo 4 Season 7 Tier List: The Best Builds in Endgame