Destiny 2 presents patch notes for season 11 – This will change next week

Destiny 2 presents patch notes for season 11 – This will change next week

With the start of the new Season 11, Destiny 2 will receive Update 2.9.0. The developers at Bungie have now given another glimpse into what will change in the game with this patch.

New season starting soon: The outgoing Season 10 is in its final days, and players are currently waiting for the big finale. It will end next Tuesday, June 9, and shortly thereafter, the new Season 11 should kick off – unless something gets postponed at the last minute, like the Season 4 in Call of Duty: Modern Warfare.

New update at the season start: Traditionally, there will be a large seasonal update at the start of the new season – the Update 2.9.0.

According to Bungie, this will “bring a whole bunch of patch notes.” Some of these have already been previewed by the developers. We take a look at the known changes that will come with the start of Season 11. The complete patch notes will be available on the day of the update.

Patch Notes Preview for Destiny 2 Update 2.9.0

The previewed patch notes cover 5 major areas: The Sandbox, the Eververse, the Raids, the Trials, and Bug Fixes.

Changes to the Sandbox:

  • The armor mod Powerful Friends can no longer be stacked. If multiple of these mods are equipped, they will not grant you any bonus stats.
  • Season 11 will introduce a comparable Arc mod that grants bonuses to Strength and also cannot be stacked.

Powerful Friends grants +20 to Mobility, allowing players to easily max this stat to 100. Bungie apparently wants to prevent this. Moreover, apparently only Solar mods will be able to be stacked. For Arc mods like Powerful Friends, this will not be possible.

  • The armor mods improved Auto Rifle Loader, improved Fusion Rifle Loader, and improved Bow Loader can now drop from sources for improved mods (e.g., Iron Banner or Nightfalls)
Destiny 2 tess everis
Tess manages the Eververse

Changes at the Eververse, the in-game shop: The Eververse is to be significantly revamped for Season 12, coinciding with the big autumn expansion. The imbalanced balance between in-game loot and Eververse items is set to be improved. However, the first changes will occur with Season 11.

  • Legendary armor ornaments from Season 11 will become gameplay rewards
  • The armor ornament set “Daring Discovery” from the Season of Opulence will return to the Eververse
  • The Season Pass will have an additional 2,300 Glimmer (in-game currency) added.
  • A new category has been added for Glimmer purchases – Flair. There you will find shaders and spawn effects.
  • The most popular items from previous seasons, such as the exotic “Wishes of Pain” weapon ornament for the Thorn.
  • At the beginning of the season, items known only to be available for the premium currency Silver will be revealed again.
destiny-2-eintausend-stimmen
In Raids, there are powerful but rare weapons like the One Thousand Voices

Changes in Raids: What many players might appreciate: The drop chances for the following popular raid exotics are being increased:

The drop chance starts at 10% and increases to a maximum of 50% over the course of 20 raid clears.

Trials of Osiris Season 10 Destiny
The Trials should be the PvP highlight

Changes in the Trials: As previously announced, the Trials are to become more attractive – among other adjustments:

  • Additional masterwork materials will now drop at 3, 5, and 7 Trials victories.
  • A weekly Trials bounty has been added that unlocks Trials Engrams with Saint-14. The reward will resemble the weekly 3-victory milestone (but likely won’t require victories).
  • The distribution of Trials Tokens has been revised and now focuses on the 3rd, 5th, and 7th victory of a Trials ticket – even on repeated attempts.
  • Trials Tokens are no longer earned after match completions – only through victories and bounties.
  • The Bounty Pass now doubles the bonus tokens awarded at 3, 5, and 7 Trials victories.
destiny-2-robo-titan-pc

Bug Fixes: Update 2.9.0 will also resolve several issues that have been bothering players for a long time:

  • The explosive shot “Perfect Fifth” of the exotic Scout Rifle Polaris Lance will no longer be interrupted by a follow-up shot.
  • The “Linear Actuators” perk of the exotic Titan leg armor Dunewalker will now work properly once triggered on yellow bars (enemies with yellow health bars).
  • Players on Steam will no longer be capped at 30 FPS when restarting the game.
  • The Warlock melee ability Celestial Fire will now trigger the “Warlord’s Sigil” perk of the exotic gauntlets Winter’s Guile.

What do you think of the changes presented so far? Is there anything you’re particularly looking forward to, or something you can’t live with? By the way, you can find out what is changing with the weapons in Season 11 here: Destiny 2: How your weapons change in Season 11 – Buffs and Nerfs

Source(s): Bungie
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