A week full of information about Destiny 2 and how it will continue in Lightfall. Thanks to Joe Blackburn, the Game Director of Bungie, we now know of a new system in Lightfall that is intended to bring back 3 old exo-missions. We will show you what it’s all about.
What is this new system? In Destiny 2: Lightfall, a new system is set to be implemented that will offer old and past exo-missions from the loot shooter weekly for you to play. You can imagine the system just like the legacy content of past raids in the legends tab on your star map.
Bungie has published the system in its large “State of the Game” post, reporting that 3 exo-missions have been selected by the developers to be playable by players at the start of Season 22:
- Signs – A creepy mission on a ghost ship
- Vox Obscura – A mission on Mars against hostile Cabal
- Operation: Seraph Shield – A mission that deals with infiltrating a Seraph station
While these are the three newest missions, the most popular exo-missions that players have been wishing for a long time are notably missing.
We will now explain what you need to consider with the new system and why our Destiny 2 expert Christos believes that this new system won’t keep the Guardians entertained for long.
Exo-missions with weekly rotation for more engagement
How does the system work? The Game Director Joe Blackburn describes the system similarly to that of the already known raid and dungeon rotations. Essentially, Bungie will offer an exo-mission as a weekly mission that players can then play to earn their rewards.
It’s likely that players will be able to farm the exotic scout rifle “Tale of a Dead Man” again this way. Thus, they are no longer dependent on Xur, who only brings one specimen of this exotic mission exo per week.
It could also be that Bungie links this system to Season 22 and Lightfall, and for that, you might only need to purchase the latest expansions. However, until Bungie sheds more light on the dark, we can only wait.
Will more exo-missions be added? Joe Blackburn himself says that Bungie would like to use the system to possibly import more classic exo-missions in the future. So it could be that the community favorites “Hour Zero” and “The Whisper” might be explored by players again. However, this will take time, as the system will be implemented in its basic form only with Season 22.
Bungie also mentions that these old missions apparently cannot return to Destiny 2 without difficult technical revisions.
Conclusion – Here’s what our Destiny 2 author thinks: I think the system and the thought behind Bungie’s action is cool. It is especially interesting for newcomers who missed such missions in their prime. This way, players can also explore older areas of the loot shooter.
For veteran players who have already played these missions over and over again, it will be questionable whether they will feel like playing these familiar missions again.
I found the mission “Signs” interesting at release. It was fresh and revealed a new side of the loot shooter with creepy moments. However, after a few runs on the ghost ship, the magic faded, and the mission became monotonous. Therefore, I believe that players will be less inclined to sit down and play these exo-missions weekly and regularly. Personally, I prefer to compete in sweaty Crucible matches with other Guardians.
But enough about me, what do you think of the idea of a rotation that brings back old exo-missions? Do you think it’s good or do you believe that many players will quickly lose interest? We would love to hear your thoughts!
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