Dead by Daylight brings grandiose DLC – simultaneously releasing 95 employees

Dead by Daylight brings grandiose DLC – simultaneously releasing 95 employees

The latest DLC of Dead by Daylight is live. But many employees may not be happy about it – they were laid off.

In Dead by Daylight, the new chapter “Dungeons & Dragons” has been released. This brings truly fantastic creatures into the realm of the Entity for the first time. The lich Vecna is now available as a killer, and those who wish can even take on the role of an elven bard to face the new killer.

Along with this, there is also a new map and a whole new mechanic of dice rolls. But there are also massive layoffs, as a total of 95 employees had to pack their things at Behaviour.

This is what’s included in the new DLC: The new DLC costs 7 euros (Steam) and brings the new killer Vecna from the universe of Dungeons & Dragons. Many may already know Vecna from “Stranger Things” – although it is a similar creature, the creature in Dead by Daylight is based on the D&D template. So, it is a lich with magical powers and one of the greatest villains from the D&D universe.

Vecna possesses several spells and comes with a classic dungeon as a map.

We have introduced Vecna, his abilities, and the perks of the survivors in more detail here.

The DLC “Dungeons & Dragons” is regarded by many in the community as one of the best DLCs to date. Not only is Vecna as a wizard a really cool killer, but also interesting mechanics like the boxes with the dice or special enchanted items make the matches with and against him particularly interesting. It is therefore surprising for many that Behaviour is apparently laying off several employees at such a peak.

DbD Vecna Promo
Vecna now makes the realms of mist uneasy.

Which employees were laid off? Especially the community team speaks of “great losses” that must be accepted. This would significantly slow down the team, and the community should expect that things will now proceed “much slower” because with so few people, the same work cannot be accomplished.

What reasons did Behaviour cite? According to Behaviour, the reasons for the layoffs are that they now want to focus more on their “historical strengths” and due to “unprecedented competition” they would have to make “several strategic decisions” (via ign.com).

Behaviour has grown from 575 employees to 1,300 in recent years – now this number is shrinking again.

For many in the community, especially the argument about “unprecedented competition” seems a bit odd. Because most are sure that at least Dead by Daylight has no real competition and represents almost the genre’s alpha – and has done so for years. The only game that ever had a real chance was Friday the 13th The Game – which was prematurely shut down due to copyright disputes.

However, Behaviour also states that the development of Dead by Daylight will not be affected by the layoffs.

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