Complaining Wednesday: Evolve and the Monster Addiction

Complaining Wednesday: Evolve and the Monster Addiction

Yes, I know. I’ve gone overboard again. The game has been out for less than 40 hours, and I feel like I’ve already spent at least 80 of those in Evolve. It’s just so much fun. Maybe even a bit too much fun. But still, there’s something here that bothers me immensely (ha, pun intended!)…

Everyone wants to be the monster

One has to admit that this was somewhat to be expected. Especially when you want to dive into battle alone, being a monster is certainly the better option. After all, you don’t have to consider anyone else or even communicate with a team. If you just want quick, “uncomplicated” fun, then being a monster is probably a good fit.

However, when a match requires a total of 5 players, and the feeling is that half of all evolution addicts only want to play as Goliath or Kraken, this leads to immediate problems that the game’s system doesn’t counter very well.

I’m in your game, idling around…

Evolve-Wraith

I personally enjoy playing the hunters too. Because only when you stand on the other side do you discover the strengths and weaknesses of all characters. Additionally, it is somehow very satisfying to push a “Stage 3” monster into the monster heaven with great effort.

Unfortunately, not all other players see it that way. Players regularly leave the lobby as soon as they see they are not the monster. Those who do will receive a harsh penalty of 60 seconds of waiting time before they can log back in (after all, the Wraith is female!).

60 seconds to grab a cola or simply read a rant Wednesday. In any case, this is a very minimal consequence. Even worse, however, are the bunch of people who simply go afk during the ongoing round and let a bot take over the control.

Heroes in the last second

Goliath Evolve Stage

The very special idiots then return to their afk state at the “last moment”, take back control over the hunter, and then celebrate themselves in the voice chat as the great hero who single-handedly took down the monster.

Especially in the higher “high-level” areas of level 25 and above, this behavior is particularly noticeable. I can only hope that players will be given more options to deal with such behavior – because unfortunately, it does not motivate me to continue taking up arms.

Why Evolve is still so good despite this little complaint that my eyes are now red, you will read next week in the detailed review. Until then: Don’t get eaten!


Perhaps most are simply overwhelmed with being the hunter and don’t want to let their team down. In that case, a look at our Evolve Hunter Guide might be worthwhile.

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