With Modern Warfare 2 and Warzone 2, the shooter series receives many new features. Besides the new map Al Mazrah, the revamped gunsmith, or the new mode DMZ, a rather inconspicuous feature could become the real highlight: the Proximity Chat.
What is the Proximity Chat? It is a special form of voice chat that is firmly integrated into the game. Theoretically, you no longer need to use third-party software such as Teamspeak or Discord to communicate in Warzone.
The special thing about the Proximity Chat is that it scales dynamically with your character. This means that the voice chat becomes louder or quieter depending on how far away you are from your teammates. But beware, the Proximity Chat does not only work between team members – your opponents can hear you too.
For more information about Modern Warfare 2 and Warzone 2, you can find it in this video:
This form of communication mimics real life. In real life, you also don’t understand each other quite as well when you’re not close together. Ideally, such a feature can make the gaming experience even more immersive. You get a better sense of distances and your surroundings.
What makes this feature so special?
Even in Modern Warfare 2019, there was a possibility to communicate via voice in the game. However, this form of communication was always limited to your own team; you could only hear your opponents’ words in the lobby or during the kill cam.
In Modern Warfare 2, this fundamentally changes. So if you’ve always wanted to throw out a few remarks while storming an enemy position, you will soon have the chance to do so.
Who is this feature intended for? The Proximity Chat is likely of particular interest to players who like to play with random teammates in Warzone. This feature significantly simplifies communication. If you have access to the Beta, you can try out the feature yourself.
However, if you often play with a fixed team, you probably already use programs such as Discord. But even then, you can use the new feature to have a bit of fun.
Proximity Chat has great potential – but also raises concerns
When the first streamers and content creators discovered that Proximity Chat was included in MW2 during the Modern Warfare Next event, the hype was enormous.
No wonder, as human interaction always leads to exciting or funny moments. You can already imagine how opponents will react when a player suddenly takes down an entire team.
You can see what Proximity Chat looks like in action here with streamer Myth:
But some fans are also worried. As you can see in the video, your opponents are able to overhear your communication. While discussing your strategy with your team, enemies could overhear it and prepare optimally for your push.
It could get tricky for you if you forget that you have activated the feature. It could quickly happen that background noise reveals your position. So be particularly careful when the TV is on in the background. The same applies if you like to munch on snacks while gaming. A reach into the crinkly chip bag could be responsible for your next visit to the Gulag.
There are also concerns among streamers: Some fear that stream snipers will try to exploit the new feature. Just imagine them following streamers and playing music that is copyrighted – or saying things that violate the terms of service of the streaming platforms. Similar things have already happened in PUBG or H1Z1, both battle royale games that feature a proximity chat.
But here is the good news: If you don’t want to use the new feature, you can easily deactivate it in the options.
Now you are asked: Are you excited about the new feature? Or will you deactivate the option right from the start? Feel free to let us know in the comments.
Not only is there a lot of speculation about CoD and Warzone, but the rumor mill is also churning with other games: There has been a major leak regarding GTA VI at Rockstar Games.