Blade & Soul shows Unreal Engine 4 trailer – Looks like a new MMORPG from 2019

Blade & Soul shows Unreal Engine 4 trailer – Looks like a new MMORPG from 2019

Blade & Soul Senior Producer Nico Coutant has released a summer update for the Asia MMORPG. In it, he reveals the plans for the rest of 2019 and a trailer for Unreal Engine 4.

This is shown in the new trailer: The content of the trailer itself is relatively unremarkable. It features various locations and three player characters fighting against different opponents.

The focus is naturally on the graphical adjustments. And they are extremely well done. Both the locations and the animations look gigantic in Unreal Engine 4.

One can hardly recognize the actual Blade & Soul. Blade & Soul looks like a new MMORPG with Unreal Engine. Players are now hoping that Unreal Engine 4 could also fix some FPS issues.

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Fans have to wait for the upgrade until 2020

When will Blade & Soul be released with Unreal Engine 4? However, there is a small fly in the ointment regarding the news from the Senior Producer.

Although the new Unreal Engine 4 was already announced in May 2018, the developers are no longer planning the update for the current year 2019.

These are the plans for the second half of 2019

The new class is coming soon: As the first novelty, the new class Archer is set to debut in September. It has already been released in Korea in June and is coming to the West with some delay.

The focus here is on the bow and arrow, but the Archer is also supposed to have melee skills. A trailer has already prepared us for the mechanics of the class:

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What else is planned? With the last major patch in June, the third specializations for the Blade Master and Kung Fu Master were released. This trend is now set to continue.

By the end of the year, both the Berserker and Nightblade are expected to receive their new specializations.

Moreover, new dungeons, raids, and therefore new equipment are planned. A new dungeon is specifically aimed at beginners and aims to teach them the mechanics of challenging boss fights.

There are also plans for PvP. New team-based battles are set to come to the Islands of Retribution, and there are plans to separate PvE and PvP skills.

However, the Senior Producer did not mention an exact date for the changes in his letter. But with the engine upgrade, fans surely have something to look forward to.

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