From ArcheAge becomes ArrrcheAge: The next patch is scheduled for the end of April and mainly concerns seafaring.
One of the strong points of ArcheAge is certainly the ship combat; much depends in the sandpark game on who controls the seas. Here, world bosses like the Leviathan are on the move and trade routes are very important. Additionally, the nautical focus sets the game apart from the competition. The Korean developer XLGames therefore placed special emphasis on the seas at the end of last year, and now we are also getting a patch that brings more life to the ocean.
In a livestream, patch 1.7a has now been outlined. It is planned for the end of April. It also brings the “Ghost Ship” back into the game. There are supposed to be plenty of new deck cannons, so one can specialize in whether to fire rarely and heavily or frequently and lightly, whether to aim at the crew of a ship or at the ship itself. The mast will play an important role; players can respawn on ships, and a fishing competition is also set to be introduced. Additionally, there will be a lot of customization options for the boards that mean the world: we mean the ships. The fishing boats have also not been forgotten.
Here is a video from Korea, where it’s against a Ghost Ship:
They have also agreed on a name; “Dread Prophecies” is what 1.7a will be called. Like the last patch, they also want to present it in smaller bites through blog posts. Then we will learn details and more.
Further content of the Korean patch “1.7” is to come to the West in a “1.7b” patch. The 1.7B is planned to be released about 6-8 weeks after 1.7a, coming in the summer, and is supposed to bring longboards, for example.
At the moment, they are also busy; especially in the cash shop they are working diligently: The Pegasus is now available in the shop and they have revamped the Archeum supply boxes, so that fewer duds come out. They are already working on a “black Pegasus”.