ArcheAge: changes to the shop partially reverted

ArcheAge: changes to the shop partially reverted

In the sandbox MMO ArcheAge, the labor point potions are apparently being reverted to their previous state before the change.

One of the most controversially discussed topics of the past week was: The last-minute change in the ArcheAge cash shop. In a live stream and postings on the website, Trion Worlds elaborated on this decision. It was an important attempt, the insights had proven useful, but now some of the changes are being rolled back.

ArcheAge

They are already working on reverting the “labor point potions” to their previous value. They will then have a 12-hour cooldown and cost 300 credits. This has already been suggested to XLGames. Currently, both Trion Worlds and XLGames are working at full speed. However, there can be no guarantee that the potions will be reverted in time for the launch. (The labor points in ArcheAge – like a kind of “energy” in browser games – regulate a player’s participation in crafting and trading activities; the labor points essentially have a cap; fans were concerned that too many labor point potions would jeopardize long-term balance).

As for the Archeum chests in the shop, the second hotly debated change, there is currently no news. However, they will be in contact with XLGames to increase the drop chances of Archeum. The drop rate was too low for players in the beta. Initially, they only wanted to introduce the new chests in connection with an increase in drop rates in the open world. However, XLGames wants to wait, as they say, until more data is available to make such an important intervention.

The APEX items will cost $10 each in the shop and grant 1250 credits. This Apex can then be traded in-game for the gold of other players. For a 30-day patron status, 2250 credits are required, which means you need 2 APEX items and will then receive the 30-day status and still have 250 credits left. $20 translates to about 15 or 16 Euros, depending on how Trion Worlds calculates, which corresponds to the costs in other games like WildStar, where C.R.E.D.D. is slightly above the price of a regular subscription.

Moreover, free-to-play players in ArcheAge will have the option to purchase full access to the auction house with a special item. They will then also be able to list items in the auction house themselves.

An auction house in Europe serves two servers, while in North America even three.

ArcheAge Ships

No German Servers for ArcheAge, No Special Servers

From the plans that Trion Worlds CEO Scott Hartsman once mentioned, to recommend or mark servers for specific languages, nothing seems to remain. There will be no language-specific servers.

Additionally, they do not intend to set up “special servers” in ArcheAge or any that are only for founders. For the head start, they will not launch fresh servers; the existing ones from the open beta will have to suffice. However, they reserve the right to open further servers (for example, at release) if the success of the game is so great that they become necessary.

Two Characters per Account, More Available for Purchase

Players – even those with patron status – will be able to create only two characters per region (i.e., EU or North America). However, character slots can be purchased for 1000 credits. Up to six characters per region can be created at maximum.

By the way, patron status begins when a player logs in for the first time. No hours are deducted before this.

They are continuing to work on bringing the founder packs back on Steam, until then players can purchase them on the Trion Worlds homepage. After launch, they will remove the “founder packs” from the market and replace them with new “starter packs”.

The sandbox MMO ArcheAge will enter the head start on Friday, September 12, for owners of a founder pack. The actual release of the free-to-play title will take place on September 16.

Find out more about ArcheAge on our topic page.

Source(s): Forum ArcheAge, Transkript Livestream reddit
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