The approximate date for the major graphic update 1.0 of the tank MMO World of Tanks has been set.
In March 2018, it will finally happen, as the popular game will receive a graphic makeover that will make it look like a modern online game. The developers are currently overhauling more than 25 maps, which will then shine in a new light. The new core engine developed by Wargaming itself will be used, which raises the version number of the title to 1.0 and replaces the previous Bigworld engine.

World of Tanks with better graphics
With the new engine, you will experience a significantly prettier look. This includes improved physics and graphics effects that the old engine simply could not represent. The water looks significantly more realistic, and the grass almost invites you to have a picnic there – which, of course, no tank commander should do in combat.
The blades even react to the pressure waves created when the cannon is fired. A new lighting system ensures a more realistic atmosphere.
Although the new graphic engine applies to the entire game, initially only – as mentioned before – over 25 maps will receive a real adjustment. This means that some of the maps will be removed from the new version 1.0 of World of Tanks. These maps must first be adapted for the new engine. Once this is done, they will find their way back into the game.

Hardly increasing system requirements
Besides the graphics, the team is also overhauling the audiovisual experience in the game. Over 40 musicians are contributing music tracks.
If you fear that your PC won’t handle the new, improved graphics, you can download a self-running demo. This uses the new engine and you will see immediately how the revamped World of Tanks performs on your system. The developers also explain that the minimum system requirements will not significantly increase due to a focus on performance optimization.