MeinMMO editor Nikolas Hernes has once again ventured into a VR game at the gamescom 2026. This time he was a customs officer in space and realized: VR is still incredibly fascinating despite its niche.
Which game is it about? R.A.I.D. is the next game from the German developer FusionPlay, who is best known for Nice Day For Fishing. Instead of a pixel RPG, R.A.I.D. is a VR space shooter. You take on the role of a customs officer searching trucks for illegal goods – essentially a space version of those quirky series that fathers like to watch on DMAX.
At gamescom, I got to check out the game. Instead of just a VR headset, there was also a vest and two armbands with haptic feedback and a device for smells – exactly what showcased what makes VR games so great.
You can see a trailer for the game here:
Customs in space offers plenty of action
How does the game work? The customs shift begins with a selectable loadout. After that, you are at a space airlock where you x-ray trucks and let them pass if they have nothing strange on board.
The VR gameplay worked intuitively. You open the airlock with a pulling move, and on one screen, you see the currently forbidden goods, and on another, the contents of the trucks. If you notice anything illegal, you can push a button and get beamed into the truck.
There, you usually have to fight aliens. For that, you have 3 weapons available. It was a lot of fun, especially thanks to the equipment. Shooting felt smooth, and the visual design of the projectiles made aiming pleasant.
My highlight, however, was the haptic feedback from the vest and armbands. You feel when you’re hit, which not only helps with overview in the VR environment but also makes the gaming experience more immersive. The cherry on top was the smell device: when using certain weapons, like a potato rocket launcher, or when entering a new truck, a new smell is released, which automatically provides variety in the game itself.
That was one of the best VR experiences I’ve had, especially because it hits the aspect I appreciate about VR.
How the whole setup can look is demonstrated by FusionPlay developer Tom Zetsche in these pictures:


Intuitive and casual-friendly
Despite all the fun, it’s important to mention that VR is a niche, and even the fewest VR gamers will have or buy equipment like a vest or a smell device. Nevertheless, R.A.I.D. has all the elements I appreciate about VR.
First and foremost, the intuitive gameplay. Thanks to the design of the panels, the simple yet fun controls, and the colorful space graphics, I’m sure I could get my mother to try the game, and she would enjoy it. That’s what I particularly like about VR games, as they can be easily pulled out at parties, and everyone can try them without long explanations – also a shift
didn’t take long enough that you would need to spend much time.
In addition, you usually stand still in the game, which reduces the chance of motion sickness – at least for me, there was never a moment of nausea. It mostly happens to me only in games where I have to walk in the game or where my character is constantly moving. Another advantage of standing still is that you don’t need a ton of space if you want to play it at home.
A cool aspect for VR enthusiasts is the possibility to play cooperatively with up to 4 players in R.A.I.D. – if you have enough friends with VR headsets.
So if you have a VR headset or at least interest in VR games, you should check out R.A.I.D. on Steam or Meta when the game is released.
Have you had experiences with VR games, and which aspects are most important to you? Feel free to share it with us in the comments. You can find more games from gamescom 2026 here: A boomer MMORPG is coming back with old charm, which even I as a GenZ cannot resist
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