Grown too fast: MOBA Strife releases 30 employees

Grown too fast: MOBA Strife releases 30 employees

S2 Games, the developer studio behind the MOBA Strife, is laying off almost half of its staff. They cite mismanagement as the reason.

As reported by mmobomb, the news of the layoffs first appeared in the English forum reddit. A representative of S2 Games surprisingly spoke openly and clearly to the fans: They had to lay off developers because the team had grown too quickly ahead of the open beta, and they could not financially sustain such a large team.

Strife is not doing poorly; the open beta has gone solidly – they simply hired too many employees. They compared it to Heroes of Newerth, which had a launch team of 20 employees. For Strife, it was 80. A number that might sustain the game if it were “fully developed,” but at the moment, they are still in growth and cannot manage that.

The farewell of the employees last Friday was difficult. There were tears, not just from those leaving. However, they remain optimistic for the future and are determined to grow more responsibly. 50 developers remain in the team.

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Source(s): strife.com, www.mmobomb.com
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