You will learn to hate this new Mage card from Hearthstone

You will learn to hate this new Mage card from Hearthstone

Another Hearthstone card has been released in the last few days. We are showing you the latest highlights from the Restorers of Uldum.

In a few days, it will finally be time again in Hearthstone as the next expansion is released. With “Restorers of Uldum” 135 new cards will come into the game, allowing for new tactics and shaking up the existing meta. In the last few days, new cards with exciting effects have been revealed, and we want to briefly introduce their highlights here.

The Summoned Illusion is a new neutral minion with quite strong stats. For just 4 mana, the minion brings attributes of 3/10 onto the battlefield and is also equipped with Taunt. However, the illusion has a major flaw: At the beginning of the player’s turn, the card is shuffled back into the deck. So it is a cheap Taunt, but it only lasts until the next turn.

Paladins receive a powerful spell, a reinforced variant of Blessing of Kings. The Blessing of the Pharaoh costs 6 mana and gives a minion +4/+4 as well as Divine Shield and Taunt. This turns even the weakest minions into a significant threat and an annoying obstacle.

Priests are happy about the cheap spell Balsamation. For 1 mana, they can grant a minion of their choice Rebirth. Rebirth is the new keyword from Restorers of Uldum and ensures that minions are resurrected once with one remaining health point after dying.

For Warriors , the Gravekeeper awaits. This minion costs 8 mana and has weak stats of 3/6 and Taunt. However, upon Battlecry, a direct copy of this minion is summoned. So if you enhance it already in hand, it will provide greater utility on the battlefield.

Mages receive a new Secret, that is, a spell. For 3 mana, the Flame Trap can be played. Once a minion has attacked the Magician’s hero next time (that is, after taking damage), the trap will activate and deal 3 damage to all enemy minions. This should be a very effective protection against many small “Rush” decks, but will also often save you from lethal damage.

An interesting spell has been revealed for Rogues . For 4 mana, the Shadow of Death can be cast. Here, the Rogue chooses a minion of their choice and then shuffles 3 Shadows into their deck. When one of the Shadows is drawn, a direct copy of the chosen minion is summoned.

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A new minion for Rogues, which is also a beast, will be the Pharaoh Cat. This embalmed cat costs 1 mana and has stats of 1/2. However, as a Battlecry, it has an interesting effect because the Rogue gets a random minion with Rebirth into their hand. This can also include minions from other classes, so cool combos can arise from this.

Joining the ranks of “great minions that cost little but have a drawback” is the Mummification Machine. For just 5 mana, this mech brings impressive stats of 8/8 onto the battlefield but has a dangerous mechanic. Whenever the opponent plays a minion, that minion is granted “Rebirth.” One should carefully consider whether to have the Mummification Machine on the battlefield.

A new neutral Legendary is the minion Siamat. This Elemental is likely to find a place in many decks because it is basically a “wish card” with changing effects. For 7 mana, it has stats of 6/6, but gains 2 of the following 4 keywords, which the player can choose freely: Fervor, Taunt, Divine Shield, or Windfury. This way, Siamat can be tailored to one’s wishes and respond to many situations.

What do you think of these Hearthstone cards? Do you like them, and do you already have ideas on how you will use them?

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Source(s): playhearthstone.com/de-de/
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