You can look forward to these 3 Free2Play MMORPGs in 2015

You can look forward to these 3 Free2Play MMORPGs in 2015

Skyforge – hot hope from cool Russia

What is Skyforge: Skyforge is an action MMORPG from Russia that focuses on instances and character development. Players are immortals on a distant planet and can become more powerful until they ultimately ascend to gods. Check out our test of Skyforge.

Skyforge Battle

What does Skyforge focus on? Skyforge relies on a combat system and deep character progression. The player can switch to another role at the push of a button. The next adventure is always just a click away. It is a strongly “portioned game.”

How big is the Pay2Win risk? The Pay2Win risk currently appears to be medium-sized. Details about the payment system suggest that players can earn everything. However, there are certain limits on how many resources Free2Play players can acquire in a week. These limits can likely be lifted with monetary spending. The game has been out for several months in Russia, and there have been isolated complaints here. Much will only be decided when the release approaches and some time has passed.

When does it start? Skyforge will start in an open beta this month and thus essentially in release. There will be no wipes. Founders can start on July 9th. Everyone else on July 16th. The game is now out: You can sign up on the official website and play Skyforge.

  • What speaks for Skyforge? It is being developed fresh, so it is up to date. It comes from Russia, but was conceived with the support of a US team, so it could bring some new zest to the genre. It has a unique setting and tries out numerous ideas from other genres that have been more successful in recent years than the classic MMORPG.
  • What speaks against Skyforge? In contrast to open-world MMORPGs, the content is more instanced. The game is also new, so aside from some beta tests, it is not yet really known how well Skyforge will play in the long run. Growing pains are to be expected. The grind elements have been relatively high so far. In the betas, players repeatedly experienced the same content.
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