Microsoft announced that it will adjust the achievement system of the Xbox One. This should primarily benefit those who play few games, but play them much more intensively.
Especially fans of online games often play only a few games, but very frequently. For example, someone who intensively plays an MMORPG is likely to play few other role-playing games concurrently. Regarding online shooters or MOBAs, players want to invest as much time as possible in ‘their’ title to become really good and compete with many fellow players.

Those who play few games have a low gamerscore
On the Xbox One, this way of playing has a disadvantage: The gamerscore only increases when you collect as many achievements as possible from as many different games as possible. And many view the gamerscore as a way to compete with other Xbox owners. However, those who play only a few games, but do so very intensively, will end up with a very low gamerscore.
Play style should be identifiable
This is set to change with an upcoming update. Microsoft wants to introduce a way to identify whether someone plays many different titles or only a few, but plays them very frequently. The type of gamer should be apparent through the changes. Every player should be able to show what they are playing and for how long, allowing others to see what kind of player they are. How exactly Microsoft plans to implement this has not yet been revealed. It is also unclear when this achievement update will be released.
The current gamerscore system will not be replaced but supplemented.
However, it seems to be a sensible change that promotes fairness. Because not every gamer plays the same way, and that should also be apparent.
