The state of professions in World of Warcraft is critical. Can Blizzard still fix the problems?
Professions in World of Warcraft are a controversial topic. Players have different views on how good and useful they should be. If they are too strong, then nobody would need to raid. If they are too weak, then they serve no purpose at all.
With Patch 7.3 “Return to Argus,” many professions received new recipes – but Blizzard’s plan has not completely succeeded. In the forums, there are always heated discussions about what they were thinking with the Argus recipes.
This can be particularly dramatically seen in the current state of Alchemy in Patch 7.3.
On the planet Argus, there were new ingredients for all crafting professions – that is, ores, leather, and herbs. Alchemists even come out “well” because they received three new recipes that they can craft with the items. But are the recipes really that new?
On Reddit, people are having a great time about this and pointing out (with a wink) what is currently going wrong with the professions in World of Warcraft.

One compares the new potion Tears of the Naaru with an old recipe Elixir of Detect Demon.
- The Tears of the Naaru show the player all demons in the immediate vicinity on the minimap for 30 minutes. On Argus, this is a rather questionable buff – since almost all enemies there are demons. The resources at rank 1 are quite expensive: 20 Astral Winds and 1 Primal Sargerite.
- The Elixir of Detect Demon from 2004, on the other hand, grants the player visibility of all demons in the surrounding area for an entire hour and costs exactly 2 Gromsblood, a cheap resource.

Tailors can craft exactly 1 recipe on Argus
Similarly mocked are tailors, who currently can craft exactly one recipe with the new Argus resource. This reads as absurd as it is: Tailors can only craft pants from the new resource. A new resource just to create one item seems quite absurd.
In general, professions in World of Warcraft thus do not have a good standing. Apart from the legendary items, which are only “Best in Slot” in rare cases, professions have unfortunately proven to be largely useless.
Hopefully, the developers will manage to take a different direction with Battle for Azeroth. Professions that are meaningful over a long period would be a welcome change.
What do you think of the professions in the current state of World of Warcraft? Are you satisfied? Or are you utterly disappointed?
Have you already checked out the Island Expedition from Battle for Azeroth?
