WoW wanted to bring back one of the coolest mechanics from Classic, but seems to be rowing back now

WoW wanted to bring back one of the coolest mechanics from Classic, but seems to be rowing back now

With the upcoming patch 10.1, World of Warcraft will receive a new area and a new raid. A mechanic from 18 years ago, the famous “Class Calls” by Nefarian, was expected to return. However, according to the latest information, Blizzard has decided against it, despite the fact that sound files had already been recorded.

What sort of mechanic is that? The “Class Calls” were a completely unique mechanic in Blackwing Lair. The final boss Nefarian would choose a player and take control of them.

These players would harm their own group with their abilities. Depending on the class, different effects occurred – rogues, for example, would poison almost the entire raid. The mechanic was so special, that new classes received a call in the ancient raid years later.

With patch 10.1 “Ashes of Neltharion”, the Class Calls were supposed to return, and that directly for all 13 classes. Even the sound files that the dragon would shout to announce the class already exist. That now looks different.

This is new now: As wowhead has discovered, the entry for the Class Calls has disappeared from the dungeon journal. This means that the ability is no longer listed, so it likely won’t be used anymore.

At the moment, the patch is still being tested and changes can constantly occur. However, it looks like at least this mechanic has now been scrapped.

You can find all information about patch 10.1 for World of Warcraft in our overview here. In the video, you can see the latest cinematic:

Players are excluded to make the fight easier

Blizzard gives no reason why the ability was removed. However, colleagues from wowhead report that some raid groups have already considered which players to intentionally abandon.

Since some of the Class Calls would be significantly harder than others, they would just leave out the corresponding classes – and instead include many of those whose effect is particularly easy.

Since Blizzard has represented the philosophy “bring the Player, not the Class” for many years, the decision here is obvious. Even in the comments, some fans show disappointment, but secretly they are relieved.

Particularly effects like that of the druid, which transforms him into a random form every 6 seconds, would have been more annoying than a challenge. Especially for “casual” groups, the ability would have simply been too cumbersome.

WoW is currently at an insane pace – when will the great crash come?

Source(s): wowhead
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