WoW: The patch clogs the inventories and that annoys the players immensely

WoW: The patch clogs the inventories and that annoys the players immensely

Korthia in World of Warcraft has all sorts of items for you. But most of them serve one primary purpose: They clutter the inventory.

For about a week now, Patch 9.1 Chains of Domination of World of Warcraft has been active, and many players are currently roaming around in Korthia, the new, small area. However, there is quite a hassle that leads to frustration and has caused some annoyed sighs: because Korthia clutters your inventory like hardly any other place in the Shadowlands – or all of Azeroth.

What is the problem? Although Korthia is relatively small, there is a lot to discover. A large part of these discoveries consists of treasures and relics for the Archivist’s Codex. But there is also Anima and a number of gray items that give a small gold amount.

The problem: Each of these items comes in numerous versions, rarity levels, and with different names, none of which can stack. Anyone who spends half an hour in Korthia will probably have 30 – 40 inventory slots less free afterward.

While the gray items can still be sold easily, the relic fragments require a visit to the bank and for the Anima tokens, you even have to return to your Sanctum.

Those who do not start with a tidy inventory will be overwhelmed every few minutes trying to bring a bit of order to the chaos of tokens.

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Is the inventory full of junk again? This happens in Korthia about every 10 minutes.

Caps exacerbate the problem: Even more frustrating for players who are slowly reaching the limits of both currencies. Because only 12,000 relic fragments can be stored at the same time. If you already have 12,000, you cannot redeem any further tokens and must either stash them long-term in the inventory or sort them into the bank – a nuisance given the amount of items you get.

If you do not want that, you have to destroy the items individually – which takes time unless you use an addon.

How players are reacting: The topic is being actively discussed in the WoW subreddit. Most there seem to have little understanding of why there are so many different items. The user phucmaster writes about it:

I just wish there was a single type that is stackable. We don’t need 50 different items that contain Anima.

The user BringBackBoshi sees it a bit more drastically:

I just don’t like how the items have a “Use: Deposit Anima” effect. For what purpose? When you click it, it tells you that you can’t do that unless you are standing right next to the NPC. But at the NPC, you use the option to deposit everything at once anyway.

Who would have thought there was a part of the Azerite that we would actually miss?

An old problem, newly implemented: It is particularly absurd that the problem was already well known back then. Because even in the times of Legion, there were far too many tokens, back then for Artifact Power. An annoyance that had already caused player discontent and prompted Blizzard to a rather drastic measure in a patch: Artifact Power was still available in the next expansion (Battle for Azeroth), but it was simply granted directly.

With Shadowlands, they took a step back here and even intensified the problem by introducing several currencies with numerous different items.

What do you think about it? Do you have similar problems with a full inventory? Or do you not understand the fuss?

Source(s): reddit.com/r/wow/
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