A “World First Kill” in World of Warcraft is quite expensive in preparation. The guild Limit reveals what they had to pay for Denathrius.
A few days ago, the race for the first kill of Count Denathrius on mythical difficulty in World of Warcraft came to an end. After an exciting race, the US guild Complexity Limit managed to defeat the Lord of Revendreth first.
This is how expensive the race was: The treasurer of Complexity Limit revealed how costly the whole race was for the guild. In the end, the debts to other players amount to a staggering 331 million gold pieces. If one were to buy this amount of gold pieces with real money – in the form of WoW tokens – it would have a total price of $57,068 or approximately €46,729.
What was so expensive? The high gold costs arise in various ways. On the one hand, the entire guild must be equipped with buff food, potions, and other enhancement effects with each attempt, which can be quite costly for a 20-man raid with up to over 100 attempts per evening.
However, the lion’s share was the purchasing of BoE items. These items become bound to a character only when equipped and can thus be sold on the auction house. Since Shadowlands is still relatively new, many characters were able to purchase 3-4 epic items to optimize themselves even further. Depending on the server and the quality of these items, the price of such items is in the hundreds of thousands of gold pieces.
Other races were expensive too: The hunt for a first kill being really expensive is by the way not a rarity. For the battle of Dazar’Alor, the guild Method paid between 40 million and 100 million gold pieces. For the race in Ny’alotha, Complexity Limit incurred 257 million gold.
Is this already pay-to-win? The community is actively discussing whether such a first kill isn’t at least a bit “pay-to-win” if one buys strong equipment with gold that can then in turn be financed through WoW tokens and thus real money.
While one cannot completely dismiss an advantage from gold, it should not be forgotten that the raids also demand a lot from the pros in terms of gameplay. Individual mistakes immediately lead to the death of the entire group, and a nearly perfect playstyle is necessary – something that cannot be bought with gold.
What do you think about the whole thing? Would you have thought that the race consumes so much gold?
