The Enhancement Caller in World of Warcraft is an oddball. But Blizzard has to keep nerfing him – even though people are kicking him.
With Patch 10.1.5 Rifts in Time, Blizzard has done something unique in World of Warcraft. During an ongoing expansion, the developers added a new specialization to a class, the Enhancement Caller. This one doesn’t deal much damage but enhances all other characters in the group. This has led in the past to teammates kicking the Caller from dungeons because they didn’t understand its role at all.
In fact, Enhancement Callers have been so potent that a raid full of them could shred bosses in seconds.
Following the first nerfs, more are coming – the class and many others are being adjusted. For the Caller, personal damage will be increased while group buffs will be slightly reduced.
All WoW Buffs and Nerfs for July 26, 2023
Death Knight
- Blood
- The damage of all abilities has been increased by 10%.
Druid
- Guardian
- Ursoc’s Fury now only provides a shield equal to 50% of the damage dealt (previously 60%).
Caller
- Enhancement
- Inseparable Siblings ensures that Dark Power and Breath of the Eons are 20% more effective (previously 40%), as long as you are not in a raid.
- A bug has been fixed where Inseparable Siblings did not increase the Caller’s damage through Dark Power in periodic effects like Fire Breath.
- Dark Power increases the Caller’s damage by 20% (previously 10%).
- Eruption deals 40% more damage.
- Fate Mirror has a 15% chance to trigger (previously 20%).
- Favor of the Aspects enhances Black Resonance to 7% / 10% of maximum health (previously 10% / 16%).
Hunter
- Beast Mastery
- Spiked Arrow deals 15% more damage.
- Cobra Shot deals 15% more damage.
- Deadly Shot deals 15% more damage.
- Sharpshooting
- Skillful Shots, Aimed Shot, and Rapid Fire deal 65% of their normal damage to other targets (previously 55%).
- Survival
- Mongoose Bite deals 5% more damage.
- Raptor Strike deals 5% more damage.
- Flanking Strike deals 10% more damage.
- Barrel! deals 10% more damage.
Monk
- Brewmaster
- The damage of Whirling Crane Kick has been reduced by 20%.
- The damage of Keg Smash has been reduced by 5%.
- Windwalker
- Rising Sun Kick deals 10% more damage.
- Fist of Fury deals 10% more damage. Does not apply in PvP.
- Blackout Kick deals 10% more damage.
- Tiger Palm deals 15% more damage.
Paladin
- Protection
- The damage of all abilities has been increased by 8%.
Priest
- Discipline
- Luminous Barrier absorbs 30% more damage.
- Shadow
- Psychic Link causes direct damage spells to transfer 15% of their damage to all targets affected by Vampiric Touch (previously 25%).
- Void Spike (Minion of Yogg-Saron) deals 30% less damage to targets within 10 meters.
- Devouring Plague deals 12% more damage. Does not apply in PvP.
- Void Bolt deals 12% more damage. Does not apply in PvP.
- Mind Spike deals 12% more damage. Does not apply in PvP.
- Mind Spike: Insanity deals 12% more damage. Does not apply in PvP.
- Mind Flay deals 12% more damage. Does not apply in PvP.
- Mind Flay: Insanity deals 12% more damage. Does not apply in PvP.
- Shadow Word: Death deals 12% more damage. Does not apply in PvP.
- Prayer of Mending now costs 10% of base mana (previously 4%).
- Power Word: Life now costs 10% of base mana (previously 4%).
- Renew now costs 8% of base mana (previously 4%).
Shaman
- Restoration
- All healing is increased by 5%.
- The range of Restorative Mist from the Water Ascendant is now 40 meters (previously 20 meters). The initial healing boost from the Ascendant still has a range of 20 meters.
Warrior
- Protection
- All abilities deal 7% more damage.
When are the changes going live? The adjustments mentioned above will go live next Wednesday, July 26, 2023. So prepare for a few changes to your class and specialization during your next dungeon visit.
What do you think about these adjustments? Absolutely necessary or way too excessive?
