WoW: Some quests can only be seen if you play ‘evil’ characters

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In World of Warcraft: The War Within, your character cannot complete all quests. Because some tasks are not suitable for you.

With The War Within, there is the usual truckload of new quests for World of Warcraft. Every area is full of them, thus advancing the story. However, with the new expansion, there are some missions that are not intended for all types of heroes. Only those who play with evil forces can see them.

The latest trailer for WoW: The War Within:

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WoW: Trailer for the release date of The War Within

What kind of quests are these? In The War Within, there are some quests that can only be accepted and completed by certain classes or races. For example, on the island of Thorn, only Demon Hunters or Warlocks can accept a mission to catch a demon. However, there is also a quest in Healing Fall that many will never see.

Who is the quest for? The quest “Prove One’s Mettle” is available from Derill Fayn in Healing Fall, after you have completed a few other tasks for him. It is only accessible to the following characters:

  • Void Elves (Race)
  • Forsaken / Undead (Race)
  • Demon Hunter (Class)
  • Death Knight (Class)
  • Warlock (Class)
  • Shadow Priest (Specialization)

Members of these groups will hear derogatory comments from Derill in advance, such as: “Once a creature of the shadows, always a creature of the shadows.”

WoW Derill Quest War Within
Derill wants extra proof that he can trust you – he lets you fight against shadows. (Image source: wowhead)

WoW players must prove they fight on the side of light

What happens in the quest? The quest is basically an extra mission to prove to an NPC that you are really fighting on the side of light and not for the darkness. The Arathi Derill Fayn wants you to kill a “manifestation of darkness,” which is essentially the essence of shadows. He doesn’t really believe that you will help, as he thinks you serve the shadows and will abandon him.

So, he is quite surprised when you stand by him and help to vanquish the shadows. Afterwards, he is a bit friendlier towards you and seems to respect that even heroes with shadow or void magic can contribute.

Why is Blizzard doing this? In the past, Blizzard has often included small details that can only be used or seen by certain races or classes. For instance, priests in “Battle for Azeroth” had different interactions with Xal’atath, as they already knew the shadowy lady from Legion. Elsewhere, red dragons react very sensitively to death knights, as they destroyed many dragon eggs in the past.

It is clear that Blizzard wants to show with such mini-quests or additional dialogues that you are not just the interchangeable, nameless hero of Azeroth, but that your own character is recognized in some ways. It makes a difference whether you are a human paladin or a Ren’dorei warlock.

At the same time, Blizzard also ensures with such quests that everyone can somewhat identify within the game world. Especially in Healing Fall, the story revolves strongly around the Holy Light and its powers – which could make a warlock, void elf, or demon hunter feel out of place.

That such mini-dialogues can have a big impact on game enjoyment and immersion was already demonstrated by Baldur’s Gate 3 in the recent past. There, there were dialogue options that could only be used by specific sub-classes or species. WoW has also drawn inspiration from Baldur’s Gate 3 in other ways, namely with the new potions.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com