WoW: Raid Guide Antorus – Hasabel, Eonar and Imonar!

WoW: Raid Guide Antorus – Hasabel, Eonar and Imonar!

Antorus, the Burning Throne, the final raid in WoW: Legion, opens its gates. Read in our guide how to defeat the bosses of the second wing: Portal Keeper Hasabel, Eonar the Lifebinder, and Imonar the Soulhunter!

Note: The basic videos are gameplay from the PTR version of the raid. There may be deviations from the release version!

The guides are intended for the normal and heroic modes of Antorus. The Mythic mode will be available at a later time.

WoW Raid Guide – Portal Keeper Hasabel – Portalspringer Part 2

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The fight against Portal Keeper Hasabel takes place on four platforms: on her own, on which she is the enemy, as well as on three other platforms around the main platform. These can be reached via portals at the edges and await you with one miniboss each.

There is no limit to the platforms: Anyone who falls dies!

Positioning: Hasabel will be tanked in the corners of the room and changes position after casting Collapsing World. Ranged players should best gather in the center of the room, about 30-40 meters away from the boss at maximum range.

WoW Antorus Portal Keeper Hasabel Map

Hasabel’s Abilities

  • Rift in Reality: Hasabel afflicts her current target with a stack of Rift in Reality, which deals moderate damage and is stackable. After a certain time, the spell deals damage to all players, which increases with the number of stacks.
    • The tanks should switch at about 3 stacks, as otherwise both the ticking damage and the damage the spell deals to the raid becomes too great.
  • Collapsing World: Creates a large area of shadow that explodes after a few moments and deals damage to the group. Players within the area take double damage (normally lethal) and are knocked back. The timing is well done, so it can be easily avoided.
WoW Antorus Portal Keeper Hasabel Collapsing World Hazelnuttygames
Image source: Hazelnuttygames
  • Transport Portal: For 10 seconds, a portal exists next to Hasabel, from which demons emerge to aid her.
    • Fel Imp: The imps do not need to be tanked, as they are already standing at the boss and casting. Their Fiery Detonation needs to be interrupted as this deals significant damage to the raid and increases the damage of all subsequent detonations by 50% for 6 seconds.
      The imps have low health and are susceptible to stuns, traps, banishments, etc.
  • Fel Firestorm: Long areas of portals appear on the platform, which shortly thereafter deal potentially lethal damage and knock back affected players. The beams must be avoided.

The Portals

At certain percentages of Hasabel’s health, minibosses intervene in the fight. When they appear on their platforms, the respective portals deal regular damage to the raid, which steadily increases until the miniboss is defeated. From then on, the damage remains but no longer increases.

All minibosses also share the ability Unstable Portal: 45 seconds after appearing, the miniboss casts Unstable Portal. This causes high damage to all players and grants the boss a stackable buff after it finishes. The spell must be interrupted on all platforms.

A group is assigned to manage the portals. Meanwhile, a tank, all healers except one, and some damage classes should stay on the main platform to play the remaining mechanics.

The tanks switch before the inactive tank enters the portal. As adds continue to appear, classes with strong cleave damage should stay at Hasabel. If no one other than Hasabel is on the main platform, the entire raid takes high damage and Hasabel’s casting speed is increased by 100% for 6 seconds, her damage is increased by 25% (stackable).

90% Health: Platform Xoroth (Red Portal)

Early in the fight, the first miniboss intervenes: Vulkanar.

WoW Antorus Portal Keeper Hasabel Fire Portal Boss Hazelnuttygames
Image source: Hazelnuttygames

Vulkanar’s Abilities

  • Flames of Xoroth: Deals damage to all targets within 10 meters and leaves a damage-over-time spell on affected players. The spell must be interrupted.
  • Supernova: Red areas appear on the ground that explode after a short time, potentially dealing lethal damage and launching players into the air. The areas are not very large and must be avoided.
  • Eternal Flames: Flames move back and forth in the area on the platform. These deal damage on contact and should be avoided for now (more on that later).

60% Health: Platform Rancora (Green Portal)

The second portal can be entered by the same group that has already cleared the first platform, but with an additional healer. Here Lady Dacidion waits for you.

WoW Antorus Portal Keeper Hasabel Poison Portal inside hazelnuttygames
Image source: Hazelnuttygames

Lady Dacidion’s Abilities

  • Poison Essence: Deals damage to all players on the platform equal to 10% of their current health. The group should therefore be kept at as low health as possible to avoid stressing healing efficiency. The spell itself can never be lethal, only in conjunction with additional damage.
  • Fel Silk Net: Deals moderate damage to a player and ensnares them in a net. As long as the net remains, the ensnared player additionally takes periodic damage. The net must be destroyed as quickly as possible while keeping the player alive.
  • Cornacious Slime: Touching the green puddles on the ground leaves a 20-second damage-over-time effect, which triggers Acidic Detonation upon removal, dealing moderate damage to nearby players.

Particularly challenging here is keeping all characters at low health without bringing them into the area where they would die immediately from Fel Silk Net. About 2-3 million health should be sufficient.

Main Platform Phase 2

Once the portal is activated, Hasabel’s Transport Portal is strengthened. In addition to the imps, Fel-Touched Stalkers also appear, casting Acidic Net. The spell makes the target immobile for 5 seconds and deals damage every second.

WoW Antorus Portal Keeper Hasabel Skitterer FAtbossTV
Image source: FatbossTV

The spell should be interrupted. However, the spiders can also be taunted and bound to the boss to die in AoE. They are susceptible to control effects. As this point is particularly difficult for the group on the main platform, healer cooldowns are best used here.

30% Health: Platform Nathreza (Purple Portal)

The last platform is shrouded in darkness, which impairs visibility and reduces healing received by 50%. This debuff runs out after 30 seconds and generates Siphoning Darkness, which deals damage to characters within 8 meters and reduces their healing received by 100% for one minute!

WoW Antorus Portal Keeper Hasabel Shadow Portal inside hazelnuttygames
Image source: Hazelnuttygames

To bypass this, players must first go to the Fire Platform to obtain one of the aforementioned flames. The flames leave a 10-second spell that, after expiration, makes the orb reappear at the current position.

Without speed buffs, a stop must be made on the main platform, and the orb must be picked up again. The debuff must not be removed in any other way, as no new flame will appear!

If a player successfully brings one of the flames to the Shadow Platform, all players within 10 meters can see normally and receive full healing.

In addition to the damage, the aura of this portal also reduces the damage dealt by all players by 1%.

WoW Antorus Portal Keeper Hasabel Skitterer FAtbossTV
Image source: FatbossTV

Lord Eligars Abilities

  • Corruption: Deals damage to all enemies within 20 meters and increases the damage taken by 15% for 4 seconds (stackable). This spell is simply a race against time and the opponent’s health.
  • Delusions: All healers on the platform heal 100% less, and their absorption effects have no effect. Instead, they regain 2% of their maximum mana every second. This buff can be maintained for as long as necessary until emergency healing is required to regain as much mana as possible.

Main Platform Phase 3

Once the last portal becomes active, Hasabel’s Transport Portal is strengthened again. She now summons additional Ravenous Stalkers with each cast, who cast Howling Shadows. The spell deals damage to all players within 60 meters and prevents spell casting for 6 seconds. Howling Shadows must be interrupted!

At this point, Bloodlust/Heroism should be used to defeat Hasabel before the damage from the portals wipes the raid. Classes with good cleave and AoE damage, as well as Death Knights (especially tanks), have a great advantage in this fight.

Source(s): FatbossTV, wowhead, Hazelnuttygames
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