A look back at the past of World of Warcraft raises slight doubts. Was everything really that rosy back then?
World of Warcraft has now lasted many years. Time and again, some players long for the “old times”. In their eyes, the game has been increasingly “casualized” over the last few years. Players are given everything on a silver platter.
Those who wanted to raid properly in the “good old days” had to perform at full capacity and be highly concentrated. If you couldn’t deliver maximum performance, you had no place in a Molten Core.
But is that really true? Those who think so may feel hurt by their nostalgic feelings and should quickly close their eyes.
For the video of the “World First Kill” of Ragnaros, the final boss of the Molten Core, by the guild Ascent in 2005 shows a different picture. According to this, the fight looked much less spectacular than it is described by veterans – most characters stand still and use only a few skills.
Back then, WoW was played in a completely different way – besides the now-ridiculed “Keyboard Turning” to turn the character, chatting on the side was also not a problem – you were waiting 70% of the time anyway for a cooldown and let the auto-attacks run otherwise.
Cortyn says: I must honestly admit that the video shocked me a little because the fight was somewhat idealized in my memory. But of course, if back then even a Fire Mage could survive against Ragnaros by just casting Frostbolts, that actually answers many questions.
What is not idealized, however, is the sense of community that we had during raids back then, and that has been lost over time. Perhaps because World of Warcraft has changed. Or perhaps because we now play several games in parallel and no longer allow such bonds as we did back then…
How do you remember Classic and the first raids? Do you still see the fight against Ragnaros as much more action-packed than it actually was?