WoW nerfs 7 dungeons, the raid also becomes easier

WoW nerfs 7 dungeons, the raid also becomes easier

7 out of 9 dungeons in World of Warcraft Shadowlands have been nerfed. We will tell you what has become easier.

With the start of the new “Mythic+” season, some issues with the dungeons have already emerged a few weeks ago. Some bosses are particularly stubborn or cause too many problems, prompting Blizzard to step in. New nerfs have now been released, affecting 7 of the 8 original Shadowlands dungeons. The raid “Sanctum of Domination” has also been simplified in some areas.

What has changed? Basically, the strength of some bosses and trash mobs has been adjusted, as they were too powerful depending on the affix and were causing special difficulties for groups. Almost every dungeon has received at least a small nerf, making it easier to successfully complete the instances even at higher difficulty levels.

These are the changes in detail

The Other Side

  • The duration of “Fury” of the Enraged Spirits has been reduced from 6 seconds to 5 seconds.

Halls of Atonement

  • The time limit in “Mythic+” has been raised from 31 minutes to 32 minutes.
  • The damage of Echelon’s Stonebreaker Jump has been reduced by 15% in “Mythic” and “Mythic+”.

Mists of Tirna Scithe

  • The duration of Droman’s Wrath in the fight against Ignra Maloch has been increased from 12 to 15 seconds.

Plaguefall

  • The health points of the Slime Tentacles from Plaguebearer have been reduced by 50%.
  • The health points of the Slime Tentacles from Globgrog have been reduced by 30%.

Bloody Depths

  • Greedy Tick now loses all stacks of Overfed when it leaves the fight.
  • Energy-Filled Quill no longer triggers effects like Spicy or Bloody upon death.
  • Kryxis the Voracious now deals 20% less damage.

The Necrotic Wake

  • Surgeon Fleshweaver now has 10% less health.

Theater of Pain

  • Sathel the Cursed’s shield now absorbs only 20% of its health in damage (previously 30%).
  • Dessia the Decapitator now deals 40% less damage with Smash.

When are the changes live? Already now. With the server restart last night from August 10 to August 11, the changes have been activated. You should notice them in the Sanctum of Domination and the various dungeons immediately.

What else has changed? Apart from the significant nerfs, there have also been a few bug fixes that will surely please toy collectors. For many weeks, players have been trying to farm the toy “Darkened Judgment Stone” – but it has never dropped. Now Blizzard has finally adjusted it and ensured that the toy can be dropped by mobs in Korthia and in the Rift.

What do you think of the nerfs? Are they good and sensible? Or has everything become way too easy?

Source(s): worldofwarcraft.com/en-us/
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