WoW: “Mythic+” dungeons – the best classes for high keys

WoW: “Mythic+” dungeons – the best classes for high keys

Which classes are the best in “Mythic+” in WoW? We take a look at what is most commonly brought along in successful groups.

Those who enjoy crisp content in small groups of 5 in World of Warcraft dive into Mythic Keystone dungeons. As the level increases, these become ever more challenging, demanding more and more performance from the players. But which classes and specializations are particularly popular? Which classes are hardly ever used? The statistics from Raider.io provide a good overview and show what is currently in demand – and what you virtually never see.

When looking at the keystones of level 10 and above, there is still a fairly solid distribution of classes in DPS roles. The 5 most common classes in Mythic+ level 10 and higher are:

  • Marksmanship Hunter (13.0 %)
  • Balance Druid (9.3 %)
  • Fire Mage (8.3 %)
  • Unholy Death Knight (7.0 %)
  • Shadow Priest (6.4 %)

The other specializations all follow closely behind, represented between 5 % and 2 %.

WoW Mythic Dungeons 10 and up

The only specializations that completely stand out from the crowd here are the Assassination Rogue and the Survival Hunter. Both are represented by only 0.2 %, which is also due to the fact that Survival Hunters are viewed critically as additional melee combatants, and Assassination has become rather unpopular among rogues since the overhaul. Most rogues switch to Outlaw or Subtlety for dungeons.

This is how it looks on higher keystones: At Keystone level 20 and above, the picture changes drastically. Here, a few DPS specializations have crystallized that are particularly popular and take the lead. Only Marksmanship Hunters, Outlaw Rogues, Fire Mages, and Balance Druids together account for nearly 80 % and are therefore highly sought after.

WoW Mythic Dungeons 20 and up

Other specializations, such as Vengeance Demon Hunter, only achieve 0.8%. Even harsher is the situation for Retribution Paladins, who are only picked in 0.4% of cases.

Why are few specializations so popular? The popularity of classes like Fire Mage, Balance Druid, or Marksmanship Hunter is due to several factors. Especially Mages and Druids have no problem with large numbers of enemies – they can deal damage without restriction and are not limited to few targets. Marksmanship Hunters, while a bit more limited, can deal strong burst damage and very solid AoE with a short cooldown, which is why they often top the damage charts in dungeons.

WoW Legion Fire Mage
Fire Mages are in demand – they rock everything in M+.

Are all other classes then bad? Certainly not. The current records on keystones of difficulty 20 and above have mostly been set by professionals who pay attention to the last percentage points of performance. For most “normal” players, this is not very relevant, especially since dungeons above level 15 do not yield better rewards anymore.

In principle, all classes can excel in keystones up to level 15 and offer various advantages that can make them strong additions. CC effects, snares, dispels, just health stones, or an additional elemental as a temporary tank can bring powerful bonuses that can defuse many tricky situations.

Additionally, the gear level and performance of all classes is still increasing, for example through unlocking the final soulbind rows. If you master your class and specialization, then every specialization is viable in Mythic Keystone dungeons and can be played. Only those who are really striving for records and the absolute optimum should orient themselves accordingly.

What class and specialization do you play in Mythic dungeons, and at what level are you playing?

Which dungeons are particularly easy this week, we reveal here.

Source(s): raider.io, wowhead.com
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