The Siege of Zuldazar will be different from all other raids in World of Warcraft, as it varies depending on the faction. We will reveal how it works.
The Game Director of World of Warcraft, Ion Hazzikostas, has revealed many details about the upcoming Patch 8.1 Tides of Vengeance in recent days. One of the highlights will be the new raid “Siege of Zuldazar”. We want to explain what makes the raid so special and how it works.
What is the Siege of Zuldazar about? The Alliance uses its newly gained military strength to launch a direct strike against the Empire of the Zandalari trolls. They attack Dazar’Alor and attempt to fight their way from the harbor to the top of the pyramid to defeat King Rastakhan himself.
Meanwhile, players of the Horde learn about the attack and try to rush to defend the city. They need to take a different route and also carve their way to the top of the pyramid.
Whether the raid ends with the same result for both sides is still unknown. However, it is to be expected for the sake of a unified canon.
You can find all information about Patch 8.1 in our comprehensive overview.
How many bosses are there? There are supposed to be nine bosses in the new raid. Three of them are from the Horde’s perspective, and three from the Alliance’s perspective. This suggests that the other three bosses are “neutral” and possibly beneficiaries of the chaos. Potentially, they could be foes of the blood trolls or a Loa that has gone out of control. However, this has not been confirmed yet.
No side misses anything: So that no side misses anything and all players have full access to the nine bosses, players can later be told by spies what the other faction experienced. This way, even as a Horde player, you can “replay” the attack and fight against the three bosses that are actually meant for the Alliance. The same goes for the Alliance with the three bosses from the Horde’s perspective.
When will the raid be released? There is no release date for the Siege of Zuldazar or Patch 8.1 yet. However, it is likely that the raid will not come directly at the launch of the update, but rather be delayed, allowing players the opportunity to follow the new war campaign (which has been disappointing so far). Additionally, many guilds are still busy with the first raid, Uldir.
The current raid Uldir was actually cleared on Mythic just a few hours ago.
What do you think about Blizzard’s idea of designing a raid from two perspectives? Is it a cool move to make content more specific? Or will it be devalued again because you can see everything anyway?
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