There are significant nerfs for the Necrotic Wake in WoW: Shadowlands. However, three other dungeons will also become noticeably easier for you.
With the maintenance this week (Wednesday, 27.01), there is a small patch for World of Warcraft. However, it is quite impactful and should be especially interesting for dungeon players. Four of the currently eight dungeons in WoW: Shadowlands are being adjusted and receiving some nerfs. Most notably, the Necrotic Wake will be significantly easier on all difficulty levels.
Dungeon nerfs from 27.01 – All changes
What changes in the four dungeons, we have listed for you here:
Plaguefall
- Baroness Stradama
- Plagued Acolytes have 40% less health and deal 40% less damage.
- Infectious Rain will be cast less frequently in the final phase of the fight.
- The timing of Plague Crash has been slightly modified, allowing for a bit more time to move.
Theater of Pain
- A bug has been fixed where flying room guards did not count towards the percentages of a Mythic key stone.
- Kryxis the Voracious
- Severing Smash now deals 20% less damage on all difficulties.
- Essence Absorption deals 20% less damage on Mythic difficulty.
- Executor Torvold
- The health points of the Fleeing Manifestation have been reduced by 20%.
Spires of Ascension
- Lakesis, Klotos, and Astronos are no longer affected by key stone affixes that trigger upon death (such as: Blood).
- Lakesis, Klotos, and Astronos increase incoming damage from Suppression by only 1% per stack (previously 2% per stack).
The Necrotic Wake
- If Bloodied Javelin and Unleashed Anima hit more than 8 targets, the damage is evenly distributed among all opponents.
- The weapons of the Kyrians (Bloodied Javelin, Discarded Shield, Unleashed Anima, and Forgotten Smith’s Hammer) now remain after death.
- The damage from Withered Bone Crossbowmen has been reduced by 20%.
- A bug has been fixed where Withered Bone Crossbowmen ignored the armor of the target.
- The damage from Withered Bone Warriors has been reduced by 20%.
- Frostbolt Salvo from the Withered Bone Mage now deals 20% less damage and the casting time has been increased from 2.5 seconds to 3.5 seconds.
- Frostbolt from the Withered Bone Mage deals 36% less damage and the casting time has been increased from 2.0 seconds to 2.5 seconds.
- The health points of Corpse Splitters have been reduced by 29%.
- The health points of Corpse Collectors have been reduced by 29%.
- The health points of the Stitched Vanguard have been reduced by 14%.
- The health points of Nar’zudah have been reduced by 20%.
- The health points of Skeleton Bastion have been reduced by 20% and the melee damage dealt has been reduced by 25%.
- The health points of the Kyrian Stitchwerk have been reduced by 25% and the melee damage dealt has been reduced by 17%.
- Pestilence Bones
- Carrion Worms now require 5 stacks of Blood Consumed to use Carrion Explosion (previously 3).
- Amarth
- The range in which skeletons appear when casting Land of the Dead has been reduced.
- The bonus to attack speed from Unholy Frenzy has been reduced by 20%.
- The damage dealt by Reanimated Warrior has been reduced by 20%.
- The damage dealt by Reanimated Crossbowman has been reduced by 20%.
- The damage dealt by Frostbolt of the Reanimated Mage has been reduced by 20%.
- The damage dealt by Frostbolt Salvo of the Reanimated Mage has been reduced by 36% and the casting time has been increased to 2.5 seconds (previously 2 seconds).
- Surgeon Fleshcraft
- The duration of Embalming Secret has been reduced to 1 minute (previously 6 minutes).
What do the changes mean? Especially the changes to the Necrotic Wake have been long desired. Here, nearly every group of trash mobs felt like a mini-boss. In general, many abilities – especially in Mythic+ – were considered “overtuned.” That a change is now coming should ensure that further records will fall in the following weeks.
Do you find the adjustments good? Or were all the nerfs unnecessary?
How well you can catch up Twinks in Shadowlands, we have explained here.

