World of Warcraft will give players more time. Mythic+ will be more relaxed, and the “stress” will only come later.
Even if Blizzard does not implement all the changes that the World of Warcraft community wants for the “Mythic+” system, the developers are trying out new things. The latest version of Patch 10.1 Neltharion’s Fury on the PTR has several changes and changes “Mythic+” quite drastically. In the future, you will have fewer affixes, and they will come much later.
What will change? With the next patch, the levels at which affixes are added in the “Mythic+” area will change. The whole system is being broadened so that you will have to deal with multiple affixes later. In the future, it will be as follows:
- The 1st affix (Tyrannical or Fortified) will still appear at the start, directly at level 2.
- The 2nd affix will be added at level 7.
- The 3rd affix will be added at level 14.
From keystone level 14 and above, you will henceforth have the maximum of 3 affixes active in a dungeon.
Just to compare: Currently, affixes are added at levels 2, 4, 7, and 10, so that you already have the maximum of 4 affixes in a dungeon from level 10. That will soon be a thing of the past.
A seasonal affix will be completely removed in Season 2 of Dragonflight.
Why is Blizzard doing this? Blizzard has several goals in mind.
On the one hand, the new distribution makes more sense in connection with the reward structure. Mythic keystone dungeons provide increasingly better gear as loot up to level 20. It makes sense to spread the additional difficulties better over the range of 20 levels.
The second reason is that they want to give players more time to get used to dungeons and experience them without being overwhelmed by the affixes and the resulting additional complexity.
The latter is especially a problem later in the course of a season. Because at lower levels, well-equipped heroes plow through the dungeons so quickly that newcomers hardly see boss mechanics or special features because the bosses often die before they can use their abilities. At higher levels, on the other hand, you are so busy dealing with so many affixes that you hardly realize what is actually part of the boss fight and what is an additional affix.
The learning curve should thus become much more pleasant, and the entry barrier for “Mythic+” should be lowered.
What do you think of this change to Mythic+? A good idea or just a drop in the bucket?
Patch 10.1 is actually coming out in early May – which is extremely fast!