WoW: Legion – Crafting should be important and feel “right”

WoW: Legion – Crafting should be important and feel “right”

In the latest livestream of the developers of World of Warcraft, the topic was the professions in Legion. What goals does Blizzard pursue?

WoW Legion Nightborne

Until the next expansion “Legion” for World of Warcraft is released, the game’s developers want to hold a livestream every week to educate the community on various topics. Last week, the focus was on general questions about the addon. This time, the professions were on the agenda. Community Manager Josh Allen and Senior Game Designer Paul Kubit provided players with many details. We have summarized the key points for you.

Blood of Sargeras – the new precious resource

For most professions, the precious resource “Blood of Sargeras” is needed, which can be obtained from many different sources. It serves a similar function as Felblight or Raw Beast Hide, but this time it is also required by Alchemists. Some players have complained that they could gather less blood with two crafting professions, and since the blood is soulbound, it takes longer for them to craft equipment. However, Blizzard does not see this as a problem, but rather states:

“If someone chooses a gathering profession, they should also be able to gather resources faster than someone without a gathering profession. This is not a disadvantage for the crafters, but merely an advantage for the gatherers. For this, they can craft fewer items with it.”

Reviving fantasy in professions

Wow Lady Vashj 2

In general, the developers have made an effort to bring more “fantasy” back to the professions of World of Warcraft. Therefore, each profession has several quests that actually require living out the profession.

A blacksmith, for example, must actually stoke a forge, melt the ore, and cast it into shape in their quests. Tailors must deal with the arrogant Nightborne and fulfill some tasks for them. Overall, crafting should again be more than “I press a button”, at least at the beginning of the expansion.

No “reroll” for attributes on crafted armor, but “Obliterum” instead

WoW Legion Fire Mage

A new mechanic in Legion is “Obliterum”. Those who craft many items will also craft a lot of things that have a poor combination of stats. Instead of disenchanting the stuff, there is a new mechanic: Almost every piece of equipment from crafting professions can be converted into “Obliterum”. Players can then use this to significantly increase the item level of the crafted items they actually want to keep.

Weapon enchantments, archaeology, and transmog sets

  • Enchanters cannot create weapon enchantments this time. The reason is that the artifact weapons are already very powerful in the story and do not need further enchantments. Those who are very picky could also see each artifact property of the weapon as a separate enchantment.
  • Archaeologists will receive a new quest every 2 weeks (after reaching level 110), upon completion of which they can dig up a rare artifact. Each item has its own little story. This includes the usual “fluff” items, such as toys, mounts, and battle pets.
  • In the future, it will be possible for crafting professions to create different “transmog” sets, such as the clothing of the guardians. However, this will not be the case at launch; players should first get used to the feature of the wardrobe, after all, you can collect all clothing from all past expansions.

Here we report from last week’s livestream:

Source(s): mmo-champion.com
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