In World of Warcraft, it will be a bit easier – at least the planet Argus is losing a few annoying traits.
Since World of Warcraft deployed Patch 7.3 “Return to Argus” about a week ago, the developers have been rolling out small hotfixes. These changed existing mechanics on Argus and made the hostile homeworld a little friendlier. Also during last night (09/06/2017), a new update was deployed that made minor changes. We have all the details for you:
WoW Hotfix from 09/06/2017
Argus
Fel Lava on Argus no longer damages companions
The number of required world quests for the Argus advance has been reduced from 4 to 3 – but only until next week, as new world quests for this faction will be available then
Classes
Druid
A bug was fixed that caused Starfall to have no graphic or sound effect.
Priest
A bug was fixed where the projectile from Void Eruption was incorrectly displayed on a target with Vampiric Touch.
Shaman
Elemental Overload should now correctly hit targets behind the Shaman.
Dungeons and Raids
Humanoids in lower-level dungeons should again have gold as loot.
Combat Pets
A bug was fixed where defeating Twilight Tail and Fin would grant achievement progress for each other.
Quests
The world quest “Core Mechanics” in Mac’Aree now requires only 8 defeated constructs (previously 20).
The Paraxis has now relented
Further changes have already occurred in the past days. The regular attack from the Legion ship Paraxis is no longer as annoying. Players had complained that it was basically just an enforced AFK phase, as they had to seek shelter and simply wait out the attack – otherwise it would kill them. Now players can at least dodge the projectiles from the Paraxis while continuing to quest.
How do you like Argus so far? Are you enjoying the three new mini-zones? Or is the setting annoying you?
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