Content and patches without pause in World of Warcraft? The developers stick to their goals.
When looking back at the last few years of World of Warcraft, most fans were excited at the launch of each addon but lost interest in the game more and more over the following months. The reason for this was often that there were drought periods in which no new content was being developed, because the developers were already preparing for the next expansion.
With Legion, everything was supposed to be different – and so far it has been. With each addon, the developers have learned a bit more about how to manage their time better and work more effectively on content, ensuring that there are no long breaks.
In an interview with Gamespot, the developers said:
“Our team has grown continuously over the years, and it’s also a matter of just working ‘smartly’. We have learned over more than 12 years how to make WoW – some here have been working on WoW for 15 or 16 years. We’ve learned to work on several patches in parallel and to integrate large patches with smaller patches.”
“It was a major goal for us with Legion [to bring continuous content]: We can only know how it has been so far, but it feels like Patch 7.1 came at a time when players were very happy with it – just like Patch 7.1.5.”
Cortyn says: So far, Blizzard is fulfilling all the major promises made with Legion and is regularly delivering content, which is not least favored by the delays of individual raids. Personally, I am still enjoying the game, and at least the Night Fortress will probably entertain me for a few more weeks before boredom might set in. All that remains is to hope that the plans for Patch 7.2 will also be fulfilled – because summer is still a long way off, and barely any of the “big” features can probably be postponed.
A discussion point is also the sets in the Order Halls – are they a critical design flaw?

