Do you leave your teammates in World of Warcraft often in the lurch? That will have consequences soon. Because everyone can see what a scoundrel you are.
There are few things in World of Warcraft as annoying as “Leavers.” These are players who suddenly leave the group in the middle of a dungeon run for various reasons. This is particularly frustrating during a “Mythic+” dungeon run as you cannot bring in other characters and the timer continues to tick away.
These “Dungeon Leavers” are a problem for the entire community. Therefore, you will be branded in the future if you leave dungeons too often.
What is the problem? Leaving a Mythic+ dungeon prematurely for any reason is frustrating for the entire group. Because without the last character, the group can hardly complete the dungeon. So, you have thrown away all the effort the group has put in so far and left 4 other people dissatisfied.
Until now, there hasn’t been a penalty for this, as in “Mythic+” everyone is responsible for who they invite into the group. However, that will change, as the community saw this as a problem that Blizzard is now responding to.
What will the penalty be? In an interview with wowhead, Blizzard roughly presented the changes and plans. In the first version of the system, Blizzard will “brand” your account if you leave Mythic+ dungeons too often. If you often disappear before completing, your account will receive a warning that will be displayed in the group search tool: “This person often leaves dungeons prematurely.”
This way, everyone will receive a warning about who they invite into the group. Effectively, this will ensure that the respective people receive fewer invitations.
Can you get rid of the penalty? Yes, that is also possible. You need to complete a certain number of Mythic+ dungeons without leaving early. Then the marking will be removed from the account. However, this will be quite challenging if you cannot rely on friends and acquaintances – as very few will be willing to take a regular “Leaver” along.
Note that Blizzard has only roughly introduced the system so far. Exact details will likely be revealed in the coming weeks.
What if you want to give up? However, there are also dungeons where it becomes clear that you cannot succeed. Sometimes the group chemistry simply doesn’t work, or maybe the “M+15” is indeed a size bigger than what your green-geared character can handle.
In that case, there is the option of a new vote. Here, the entire group can collectively decide if they want to abandon the current dungeon. In that case, the group will be amicably dissolved, and none of the participants will receive a penalty.
The system is expected to come with Patch 11.2 Ghosts of K’aresh, around August. This patch also brings several other innovations, including the largest raid boss that has ever existed in World of Warcraft.