WoW finally brings the big profession reset and everyone a second chance

WoW finally brings the big profession reset and everyone a second chance

Made mistakes with the professions? Soon you’ll finally have a second chance to improve everything in World of Warcraft.

The profession system in World of Warcraft is as important with The War Within as it hasn’t been for many expansions. It is now possible to equip yourself excellently with crafted items. However, this system also comes with the potential to have made big mistakes. Something that couldn’t be corrected until now. In Patch 11.1 Undermine(d), this will finally be possible.

Currently, there is the Siren’s Isle – but soon there will be more goblin adventures:

Players in WoW get a new chance with professions

What’s coming with Patch 11.1 for professions? With Patch 11.1 Undermine(d), it will finally be possible to reset the profession knowledge for a chosen profession. You will then get back your spent points and can redistribute them to the various specializations of your profession.

This makes it possible to compensate for past mistakes and perhaps choose a different focus, especially at the beginning of the expansion.

Who will find this helpful? Many have still not fully understood the “new” profession system from Dragonflight. Since you can choose specializations and the distribution of points has been permanent so far, it was very easy to “mess up” the start of an expansion by choosing specializations that ultimately serve little purpose. For example, someone who invested entirely in the crafting of chain gear as a leather wearer would then be dependent on others. The same applied to gathering professions, if you opted for mulch or blossoms.

Ultimately, however, you shouldn’t worry too much about the spent points in profession knowledge. Because active players receive new points every week anyway, so after a few months, you will “know” everything about a profession if you keep at it.

How often you can take advantage of this reset and what the limitations are – such as high costs or a long cooldown – is not yet known and will probably only be seen in the PTR of Patch 11.1 Undermine(d) in the coming weeks.

Source(s): wowhead.com
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