WoW: Disturbing Visions have been nerfed – Are they fun again now?

WoW: Disturbing Visions have been nerfed – Are they fun again now?

A new nerf for the Horrific Visions in World of Warcraft is going live. The most annoying “affixes” are likely to become easier to manage soon.

Horrific Visions can be exhausting in World of Warcraft. Some players love the challenge and the various rewards, while others do not enjoy the repetitive content at all. Now Blizzard is helping all players by nerfing two of the most annoying effects.

What was the problem? The Horrific Visions are more or less “mandatory content,” as they improve the legendary cloak and provide resources to purchase socket upgrades for gear. You can also get good Corruption effects this way, even if they will disappear from the game.

However, the difficulty of the visions changes randomly every week due to the various “affixes.” The insanity effects “Heavy Foot” and “Split Personality” regularly cause frustration and despair. That should change soon, as both effects will be nerfed tomorrow (07/15/2020).

WOW NZoth Thrall Corruption

More Tolerance for Mistakes in the Visions

What will change? Both insanity effects will receive a significant nerf. They will change as follows:

  • Heavy Foot can now only reduce movement speed by a maximum of 50%, instead of 90% before.
  • The clones from Split Personality will now last only 5 seconds (previously 6 seconds), and upon contact with them, you will only be disoriented for 2 seconds (instead of 4 seconds).

Consequently, the two worst effects will be easier to manage. Additionally, small mistakes should no longer lead directly to death even with a high number of masks.

WoW Visions Guide Bonus Chest
The rewards in the visions will be a bit easier to obtain.

Players criticize poor design: The changes to the insanity effects are being well received by players, but some criticism remains. In particular, Split Personality is a thorn in the side of many players and is described by some as “poor game design.” This is primarily because the negative consequences of contacting the clones (2 seconds of disorientation) are less dramatic than correctly playing the effect (waiting 5 seconds).

What do you think about these nerfs? Will you play Visions more often now? Or do they have no impact on you?

Source(s): wowhead.com
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