WoW: Death Knight takes 6 hours for Mythic+17 solo – Here’s how he did it

WoW: Death Knight takes 6 hours for Mythic+17 solo – Here’s how he did it

The World of Warcraft is full of crazy players who keep achieving great feats. One of the newer achievements features a Blood Death Knight who has completed a mythic keystone dungeon level 17 – all by himself.

Who is the player? The player Mulini plays a Blood Death Knight as the tank specialization of the first hero class in WoW. Mulini managed to complete the dungeon Mist of Tirna Scithe at level +17 solo.

He spent a whopping six hours in the dungeon, well over the timer. He would not recommend it for the weekly chest, even though he managed it.

The dungeon is considered the easiest instance in Shadowlands, yet this is a significant achievement. Interestingly, a tank had already completed a +17 dungeon solo during BfA – and also took 6 hours.

How did he do it? On wowhead, Mulini explains how he managed his run. He plays his Death Knight with the Venthyr, the strongest covenant for DK tanks in dungeons. The Death Knight ability of the Venthyr grants him an increased chance to dodge as well as runic power for death strikes to heal himself.

Overall, it took him 6 hours and 23 minutes for the run. Mulini has released a summary of the run as a video:

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Here you can see the run in an accelerated video.

For his legendary, he relies on Bloodshadow’s Domination, which enhances the strong defensive ability “Vampiric Blood”. This allows Mulini to use Vampiric Blood more frequently, enabling stronger self-healing. He uses the following talents:

  • Heartbreaker
  • Hemostasis
  • Blood Transformation
  • Will of the Necropolis
  • Death’s Embrace
  • Greedy
  • Red Thirst

All of this is aimed at helping him heal better while also escaping from enemies more effectively. The run was likely possible also due to the affixes this week. These are Bleeding and Quaking.

  • Bleeding causes enemies to leave a puddle upon death that heals other enemies and damages players.
  • Quaking regularly generates a pulse that deals damage to players and interrupts their spells.

As a Death Knight, he does not cast spells, and as a tank, he pulls enemies out of the areas anyway, making this combination ideal for his attempt. The Demon Hunter also managed to do it in BfA with the exact same affixes.

Mulini believes that he could even master another 1-3 levels this way, up to +20 solo. Many players can’t accomplish such a feat even in a full group.

Crazy Achievements in WoW and Mythic+

Recreating such a run is likely not easy. However, other players have similarly crazy achievements to show. Shortly after the release of Shadowlands, a Paladin simply soloed through the Mythic dungeons.

Others refuse to use the roles intended by Blizzard. In a +14 dungeon, a Druid simply healed as a cat, and a group completed a +19 dungeon entirely without a healer (via wowhead).

Those who have been playing World of Warcraft for a long time will surely know these crazy and particularly skilled players. But for newcomers, such stories probably sound hard to believe at first. And even in 2021, there are still players starting with WoW, as MeinMMO author Maik Schneider shows:

What is it like to start with WoW in 2021?

Source(s): wowhead
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