That’s why I miss the grind in World of Warcraft

That’s why I miss the grind in World of Warcraft

In World of Warcraft, there is much to do, but one thing is missing for Cortyn: A long grind for a personal goal.

Although the Patch 8.1 of World of Warcraft is not very old, it already feels a bit “overused” to me. Currently, there are only a few reasons for me to log in daily, and this will probably only change with the upcoming Patch 8.1.5.

Of course, World of Warcraft, considering the overall scope, has more content than ever before. After all, you can also have fun in old areas of the game and collect some transmog gear or pets.

However, I miss current content in World of Warcraft, for which I can grind something. Goals that I can work towards alone, without time limitations or an artificial barrier that slows me down every few hours. And that is exactly what is missing.

Reputation factions were more interesting: The absence is most noticeable with the reputation factions. These used to be something special individually.

  • For the Furbolgs of the Devil’s Forest, I could kill mobs all day if I wanted to. I could do the same in Skettis (Shattered World) or even in Pandaria on the Timeless Isle (the reputation with the Emperor).
  • For other factions, you even had to make decisions: For example, those who wanted to become Revered with the Bloodsail Buccaneers had to kill guards in Booty Bay and fall out of favor with the goblins.
  • Reputation with the Shen’dralar only came from special book quests, which were expensive and time-consuming.
Even in Warlords of Draenor, you could simply “grind” some factions.

WoW had many such reputation factions throughout the expansions. They were all unique, each had its special twist and were often only of interest to a small part of the players, unless you were a “completionist” who wanted everything.

In Battle for Azeroth, all reputation factions are the same. They all function through identically structured world quests, have similar rewards and predefined paths. I cannot pick a faction and repeatedly kill mobs for them or complete repeatable quests to get closer to my goal. I am limited by random missions that pop up every few hours.

I get a daily dose of maximum content presented to me, with no possibility to exceed this limit if I feel like it.

Farming reputation with a faction actively is not possible – only daily goals are exhausting.

Artificial limits prevent personal goals: I would love to farm the “Envoys” chests and spend many hours on it to get some toys. I would like to have a way to pursue my personal goals at my own pace and not depend on daily rotations. But no matter how much I want that – it is not possible.

I miss the grind. I miss doing something “relaxing” in WoW, where I can slowly work towards a goal. I would like to kill hundreds of mobs again and see how the reputation bar fills up very slowly. I miss that.

More on the topic
5 small details that would make WoW so much better
von Cortyn

That is why I am also immensely glad that there are currently a few other games on the market that help me get through the drought period of WoW. Because I am sure, the next patch will be better again.

What are you currently missing in World of Warcraft? Do you feel similarly to me?

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This is an AI-powered translation. Some inaccuracies might exist.
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