WoW Classic: Level-10 Rogue becomes unbeatable, has 100% evasion

WoW Classic: Level-10 Rogue becomes unbeatable, has 100% evasion

This rogue in WoW Classic is practically immortal – even at level 10. This allows her to solo the final boss of the Deadmines. We show you how it’s done.

In World of Warcraft Classic, the game balance in some areas is not as advanced as in later versions of the game. However, this is precisely what attracts some players, pushing the limits of the possible. One proof comes from a level 10 rogue, fulfilling an old WoW dream. She can simply not be hit by enemies and is therefore even capable of tackling a dungeon final boss solo – even if it takes a while.

What did the rogue do? The rogue Exehnr defeated the final boss of the Deadmines, Edwin VanCleef, all by herself. Normally, a full group of about level 20 is required for this. However, Exehnr does it solo and already at level 10. The fight lasts several minutes, but Exehnr is basically immortal because the rogue never takes damage, as she has a dodge value of 100%. So physical attacks can never hit her in the normal way. You can see the result here:

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Why is this possible? In World of Warcraft, primary attributes provide different amounts of various useful values. At level 10, 1 point of agility gives an additional dodge chance of 0.57%. At higher levels, this value decreases further. Then 1 point of agility might only provide 0.3% dodge chance or even less. The earlier you achieve high values on your character, the more devastating the effects are.

The value of 173 agility, which corresponds to a 98% dodge rate, was achieved through numerous enchantments. Thus, the rogue Exehnr has equipped all items with the best possible enchantments. Some of these enchantments, such as 15 agility on weapons, are actually intended for players at level 60. Normally, a character at level 10 could not afford that.

The missing 2% dodge Exehnr only received from the passive Night Elf bonus and the first talent point that she could assign at level 10.

Furthermore, VanCleef does not use any spells. Otherwise, Exehnr would probably die immediately.

Crazy advantages are “normal” in WoW Classic – have you heard of the triple resurrection in PvP?

WoW-Rogue-Artwork

Some help was needed: Exehnr did not manage it completely “solo”, as a Paladin had to stand by and keep giving the character “Blessing of Kings” – a spell that increases all attributes by a few percent. Only this way could Exehnr maintain 100% dodge consistently. Otherwise, the Paladin did not intervene in the fight.

At the end of the fight, the player behind the rogue also explains what enchantments and items he used, in case you want to replicate this feat – but it will probably cost nearly 1,000 gold or more due to the enchantments.

Such incidents are likely part of the charm of Classic and ensure that Warcraft is one of the most successful franchises of all time.

More on the topic
WoW Classic: Players are nibbling on a 14-year-old puzzle
von Cortyn

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Source(s): reddit.com/r/classicwow/
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