WoW Classic: Blizzard gives in – Major changes to Alterac Valley are coming

WoW Classic: Blizzard gives in – Major changes to Alterac Valley are coming

The developers of World of Warcraft Classic are planning some adjustments to the Alterac Valley. Will this solve all the problems?

In WoW Classic, there has been wild PvP action for several months, but many players are not really happy about it. In Alterac Valley, PvP is barely played, and when it is, it often leads to camping graveyards or other undesirable behaviors. Premade groups that start a battleground but do not participate are also a problem.

Now Blizzard has announced some changes that should bring order soon.

WoW Alterac Artwork 2

How Blizzard is changing PvP and Alterac Valley in WoW Classic

Blizzard has several changes planned, which will go live at different times. Some will come with the hotfix, others with a slight delay during maintenance on the coming Wednesday.

Changes with the hotfix: Dishonorable targets will no longer be lootable. This should reduce the reasons to camp the other faction at the cave entrance. If they no longer drop items for the quests in Alterac Valley, there are hardly any reasons left to kill the players. Previously, Blizzard made the players in the cave dishonorable targets, but it apparently wasn’t enough.

Changes during maintenance: Blizzard is finally addressing the group sign-up problem and is loosening the rules a bit. At the same time, it will become harder for players outside the group to coordinate joining a battleground with multiple groups. The detailed changes are:

  • It is now possible to sign up as a group of up to 5 players for Alterac Valley. If a group signs up together, they will land in the same battleground.
  • The “Join Battleground” window will no longer display a number next to the battleground name.
  • A setting will be fixed that allowed Alterac Valley to start with less than 20 players on one side.
WoW Classic Rank 14 Grind title 1140x445

Further changes shortly after: Following this, there will be one last change. Blizzard is resetting the diminishing returns on killing enemies to the value that matches Patch 1.12.

Previously, repeated kills of players earned 25% less honor each time. In the future, repeatedly killing the same player will only yield 10% less honor each time – a player will yield honor for up to 10 kills.

Blizzard believes this change makes sense, as players encounter each other more frequently in a battleground and should therefore benefit more from kills.

Have you seen how players take care of PvP bots themselves?

This is how players are reacting: A large part of the players seems to be pleased with these changes. Especially, it will make it more rewarding to play a few rounds of Warsong, as more honor can be earned through kills. This should provide a bit more variety for PvP fans – some streamers have been broken by the monotony.

However, some players are dissatisfied. They still wish for the “old” Alterac Valley back from a previous patch version.

What do you think of these adjustments to Alterac Valley in WoW Classic? Is it a good decision to change these details? Or does this begin a cycle of change that will continue to alter WoW Classic?

More on the topic
WoW Classic Phase 3: All information about the release of the fair, BWL, and class quests
von Cortyn

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Source(s): us.forums.blizzard.com, reddit.com/r/classicwow/
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