In the dungeons of World of Warcraft, there is a lot of stress right now. Because a professional tournament is causing imitators to cause pain for everyone.
A topic that is often discussed in World of Warcraft is the toxic behavior in instance groups. The damage dealers complain about the tank, the tank complains to the healer, and the healer gets annoyed with the damage dealers. While many groups are completely problem-free, the bad experiences linger in memories.
However, one event ensures that the negative experiences always experience a little spike – the MDI. Because the professional tournament causes everyone to suddenly want to play like professionals, even though they can’t.
What is the problem? When the MDI takes place in World of Warcraft, a tournament where the best players in the world try to complete dungeons as quickly and efficiently as possible, it always has a significant impact on the entire player base. Many watch the MDI and try to pick up a few tricks from the professionals and apply them to their own gameplay.
However, this often leads to misconceptions. Because what looks easy for the professionals, as if one simply has to “pull 5 groups together and then wipe them out,” often requires extremely high skill. Precise timing of cooldowns for the entire group and a kick rotation, where not a single mistake is allowed, are often necessary to replicate the great performances of the professionals.
This is generally not what one should expect from a group that is randomly assembled, does not communicate with each other in voice chat, and also uses the chat sparingly.
What is the consequence of this? There are increasing reports during and after the MDI that the dungeons played in the MDI suddenly run much more slowly and keys are broken more frequently. This is because tanks (but also others) copy the strategies from the MDI and believe they can implement them with their group. Currently, the “Sanctum of the Holy Flame” has been affected, as Filthi_61Syx reports in the WoW subreddit:
Too many people have watched MDI and believe that they can now pull the entire first area together without announcements or coordination. It’s currently just such a shit-show with groups.
Others also agree that this is increasingly happening, such as froller2:
Yes, this happens often. I was in a 12-key Sanctum where the tank said he needed to pull 3 groups and a second group with the knight. We died, we tried again, we told him not to pull both knights at the same time, and he did it anyway.
FSXrider also believes that people should orient themselves a little less towards the MDI. Because even if many believe this about themselves, the vast majority are not professionals and should therefore also refrain from such strategies:
It’s the same every time. Every season I tell my friend, who is always my pre-made healer: Prepare for the keys after the MDI.
Damage dealers insult the tanks for not doing things exactly like the people in the MDI, then they don’t use CC, kicks, or damage reduction cooldowns. Everything goes down the drain and people wonder why no one is playing tank. People were casuals. No matter how hard you believe you are one of the best, you are not. Overcome this MDI behavior.
If one wants to avoid such problems, it seems best to either find a reliable circle of players or to make it clear before the start that one will not use the “latest, great MDI tactics.” But whether anyone reads this is, of course, a completely different issue. Soon, however, you will have to venture back into Mythic+, because WoW is bringing a turbo boost for loot…