WoW: Attention Kyrians and Venthyr – Your adventurers are now really strong

WoW: Attention Kyrians and Venthyr – Your adventurers are now really strong

The adventurers of the Kyrians and Venthyr in WoW have been massively buffed. Changes of up to 400% more performance have been made.

In World of Warcraft: Shadowlands, all four major covenants have different bonuses. However, one of them is identical across all: the mission table. Here, players can send their followers on missions to bring back gold, anima, mount, equipment, or useful runes. However, there have been complaints for a long time that the tasks for some covenants are too difficult. Especially the Kyrians and Venthyr were too weak.

Now Blizzard has massively strengthened the adventurers of the Kyrians and Venthyr while simultaneously nerfing the “Easy Mode” strategy for Night Fae. We reveal what changes are happening.

This has been changed: The list of changes is long. Basically, many adventurers in the Venthyr and Kyrians now have more health and deal more damage or healing. You can find a detailed list of all the changes here:

Kyrian Adventurers

  • Pelagos now has 20% more health.
  • Teliah’s spells are 18% more effective.
  • Kythekios has 50% more attack power.
  • Telethakas has 100% more health and spells are 167% more effective.
  • Hala has 17% additional health, attack power has been increased by 50%, and spells are 30% more effective.
  • Molako has 67% more health and spells are 33% more effective.
  • Ispiron has 33% more attack power.
  • Nemea has 33% more attack power and spells are 50% more effective.
  • Pelodis has 33% more attack power and spells are 50% more effective.
  • Disciple Kosmas has 20% more health.
  • Bron has 50% more attack power.
  • Apolon has 25% more health and spells are 100% more effective.
WoW Venthyr Comic Style 1280x720
Venthyr used to be too weak – now they hit hard and can take a lot.

Venthyr Adventurers

  • General Draven has 25% more health.
  • Nadjia the Mistblade has 30% more health.
  • Theotar has 25% more health and spells are 30% more effective.
  • Stonecaster has 25% more health.
  • Kaletar the Healer has 20% more health and spells are 67% more effective.
  • Ayeleth the Plundered has 38% more health and spells are 43% more effective.
  • Rahel has 40% more health and spells are 100% more effective.
  • Stonehead has 25% more health, the cooldown of his spell has been increased from 2 rounds to 4 rounds, and its effectiveness has been increased by 400%.
  • Simone has 38% more health.
  • Bogdan’s spells are 150% more effective.
  • Thela Soulshredder has 38% more health.
  • Grub Greasegut has 14% more health.
  • Nerith Darkwing has 38% more health.
  • Lost Sybille has 50% more health and spells are 40% more effective.
  • Vulca has 25% more health and spells are 25% more effective.
In the Night Fae, it was quite easy to complete missions – a bug has now been fixed.

Night Fae Adventurers

The Trapsmiths of Ardenweald have been reworked. Their ability Thorn Trap now has a 1-round cooldown and ensures that vines entangle all enemies, dealing a bit of damage to them and reducing damage from the next attack of affected enemies by 20%.

This fixes a bug that caused the old damage reduction to be permanently active. This had led to the Night Fae essentially being able to complete every mission if they only brought 4 Trapsmiths and a healer. This is no longer possible.

When do the changes go live? They are already live. Unlike the buffs for 10 specializations, these improvements went live with a hotfix. You should immediately notice that your adventurers in the Venthyr and Kyrians now have significantly more “power”.

What is the consequence of the changes? Essentially, the Kyrians and Venthyr should now also be able to reliably handle most adventures. While it was possible before, it involved a high degree of planning even for seemingly easier missions. Night Fae, on the other hand, can no longer fill every mission with troops to win easily. They now also need to rely more on their adventurers to complete the toughest tasks.

Do you still use the mission table regularly? Have you already received some cool mounts from the quests? Or is the table not worth the anima for you?

Which classes are currently really strong in “Mythic+”, we have discussed here.

Source(s): us.forums.blizzard.com
Deine Meinung? Diskutiere mit uns!
1
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.