What if Blizzard would recreate World of Warcraft with current graphics? A YouTuber shows impressive images from a possible implementation…
Less Comic, More Realism
With its proud lifespan of 11 years, World of Warcraft has certainly passed the peak of its subscriber count some time ago, but an end is still not in sight, as the latest expansion “Legion” is set to be released later this year.
What will not change, however, is the fundamental graphics of the game and the now more than outdated engine. In a beloved game like WoW, fans often engage in a little thought experiment: What would Azeroth look like with current graphics?
YouTuber Daniel L has asked the same question, but he didn’t just stop at daydreaming. Some time ago, he began creating various areas of Azeroth in Unreal Engine 4, primarily the Forest of Elwynn and Westfall. In the meantime, both zones have been diligently updated and enhanced with some visual tricks. It’s best to check both videos for yourselves; it’s worth it.
According to Daniel L, most environments have been assembled from various materials. He either took models and textures directly from World of Warcraft or pieced them together from different Unreal demos.
What do you think of these “remakes” of the old areas? Nice to look at and desirable, or would you miss the comic style and the old, but familiar graphics?
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