WoW: 7 classes receive major buffs, but 3 will be nerfed

WoW: 7 classes receive major buffs, but 3 will be nerfed
  • Rogue
    • Resounding Clarity now causes Echoing Reprimand to charge two additional combo points (previously 3).
      • Assassination
        • All ability damage is reduced by 3%.
      • Outlaw
        • All ability damage is reduced by 3%.
      • Subtlety
        • All ability damage is reduced by 3%.
    • Shaman
      • Enhancement
        • All ability damage is reduced by 3%.
    • Warlock
      • Affliction
        • Unholy Euphoria deals 15% more damage.
        • Soulstealer deals 20% more damage.
        • Shadow Bolt deals 20% more damage.
        • Pandemic Summoning deals 500% more damage.
      • Destruction
        • Chaos Bolt deals 5% more damage.
    • Warrior
      • Arms
        • All ability damage is increased by 3%.
        • Execute deals 5% more damage.
        • Execute deals 10% more damage.
      • Fury
        • 2-piece bonus: The critical hit chance of Execute is increased by 25% (previously 10%).

    Additionally, there are some adjustments that only apply in PvP. You can read all the changes in detail in the official Patch notes from Blizzard in the WoW forum.

    When do the changes go live? You will benefit from the buffs (or suffer from the nerfs) starting December 21. With the maintenance work on Wednesday, the changes will be made, so you should already feel significant changes in your performance in the second week of Season 1.

    What do you think about the buffs and nerfs? Justified and correct? Or does Blizzard “once again have no idea” and buffs exactly the wrong classes?

    A large amount of balance changes is coming to World of Warcraft. We’ll tell you what changes are being made to the classes and who has to deal with nerfs.

    The first season of World of Warcraft Dragonflight has been running for almost a week and slowly strong and weak specializations have crystallized. To ensure better balance, Blizzard will soon be releasing a new update that brings a lot of changes. There are especially quite significant buffs for some specializations, but also slight nerfs for others.

    In total, 7 classes will be strengthened, while 3 classes will have to face nerfs.

    All class changes in WoW for December 21, 2022

    • Druid
      • Restoration
        • All healing is increased by 5%. This change does not apply in PvP battles.
        • Embrace of the Dream heals 25% more.
        • Lush Earth now has a 1.5% / 3% chance (previously 1% / 2%) to spread Rejuvenation.
    • Death Knight
      • Soul Reaper deals 10% more damage.
      • Frost Claw now lasts 10 seconds (previously 6 seconds).
        • Unholy
          • The ghoul duration of Apocalypse has been increased to 20 seconds (previously 15 seconds).
          • Death’s mantle deals 10% more damage.
          • Rending Shadows deals 6% more damage.
          • Scourge Strike deals 6% more damage.
          • The duration of Plaguebringer has been increased to 10 seconds (previously 5 seconds).
          • Harvest now increases the damage of Soul Reaper, Scourge Strike, Lacerating Strike, and Death’s mantle by 25% against enemies with less than 35% health.
    • Summoner
      • Disintegration now deals 15% more damage.
    • Hunter
      • Marksmanship
        • All ability damage is reduced by 3%.
    Fire mages are receiving really strong buffs.
    • Magician
      • Fire
        • Pyroblast deals 12% more damage.
        • Ignite deals 5% more damage.
        • Fire Strike deals 12% more damage.
        • Fireball deals 12% more damage.
        • Scorch deals 12% more damage.
      • Frost
        • Ice Lance deals 12% more damage.
        • Hail deals 15% more damage.
        • Frostbolt deals 15% more damage.
        • Glacial Spike deals 15% more damage.
        • Shattering Ice now ensures that Ice Lance and Icicle hit one additional target for 80% of the damage (previously 65%).
    • Monk
      • Windwalker
        • All ability damage is reduced by 3%.
    • Priest
      • Shadow
        • The mana cost of Power Word: Shield has been raised to 5% of base mana (was 4%).
        • Vampiric Touch deals 10% more damage.
        • Shadow Word: Pain deals 10% more damage (only for shadow priests).
        • Shadowy Apparitions deal 10% more damage.
        • Devouring Plague deals 10% more damage.
        • Void Bolt deals 20% more damage.
        • Mind Spike deals 20% more damage (only for shadow priests).
        • Mind Flay deals 20% more damage.
        • Mind Sear deals 20% more damage.
        • Golem of Y’shaarj increases damage dealt by 5% when Mind Sear is summoned on a target affected by Fear (previously 15%).
    • Rogue
      • Resounding Clarity now causes Echoing Reprimand to charge two additional combo points (previously 3).
        • Assassination
          • All ability damage is reduced by 3%.
        • Outlaw
          • All ability damage is reduced by 3%.
        • Subtlety
          • All ability damage is reduced by 3%.
      • Shaman
        • Enhancement
          • All ability damage is reduced by 3%.
      • Warlock
        • Affliction
          • Unholy Euphoria deals 15% more damage.
          • Soulstealer deals 20% more damage.
          • Shadow Bolt deals 20% more damage.
          • Pandemic Summoning deals 500% more damage.
        • Destruction
          • Chaos Bolt deals 5% more damage.
      • Warrior
        • Arms
          • All ability damage is increased by 3%.
          • Execute deals 5% more damage.
          • Execute deals 10% more damage.
        • Fury
          • 2-piece bonus: The critical hit chance of Execute is increased by 25% (previously 10%).

      Additionally, there are some adjustments that only apply in PvP. You can read all the changes in detail in the official Patch notes from Blizzard in the WoW forum.

      When do the changes go live? You will benefit from the buffs (or suffer from the nerfs) starting December 21. With the maintenance work on Wednesday, the changes will be made, so you should already feel significant changes in your performance in the second week of Season 1.

      What do you think about the buffs and nerfs? Justified and correct? Or does Blizzard “once again have no idea” and buffs exactly the wrong classes?

Source(s): us.forums.blizzard.com/en/
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