This is how the MMO Worlds Adrift wants to solve its biggest problem

This is how the MMO Worlds Adrift wants to solve its biggest problem

The sandbox MMO Worlds Adrift by Bossa Studios now gets its own PvE servers. With this addition, the developer aims to address the massive griefing problem in the game, which primarily targeted newcomers. 

The big griefing problem: The MMO Worlds Adrift had its focus 100% on PvP from the beginning. With action-packed airship battles, the developer aimed to attract players. However, it quickly became clear that unrestricted PvP in Worlds Adrift also posed a problem.

worlds adrift airship

High-level players with strong airships have taken to visiting beginner areas and killing masses of newcomers for fun. This is not a system that encourages new players to continue playing Worlds Adrift. The developers at Bossa Studios quickly realized this, and they decided to change it.

Launch of the PvE servers: The “New Foundations” update and thus the first PvE server have already launched. The server is meant to provide players with a “calmer, more exploration-focused” experience of the game. However, it is still not 100% PvP-free. The developer has only disabled most PvP in the Wilderness, Expanse, and Remnants areas. The old PvP rules still apply in the Badlands area.

worlds adrift exploration

Additionally, newcomers now receive a safe tutorial zone called Haven, where they can learn the basics of the game at their own pace. A complete deletion of all characters and ships preceded the major overhaul of the system, which was ceremoniously held with several events.

Worlds Adrift is still in early access. You can watch the trailer for the new features here:

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The complete patch notes for the “New Foundations” update are available on the official Worlds Adrift website.


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Source(s): MassivelyOP
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