What is one of the favorite pastimes in The Sims 3? Certainly playing around with the building mode to make your own lots even more individual and beautiful in design. One of the tasks of Senior Art Director Chris Robinson and the Environment Team is exactly that, but for the online role-playing game World of Warcraft. Currently, the work on the next expansion Warlords of Dreanor is still in full swing – and yet there was some time for an exclusive insight into the creation of landscapes in the MMORPG.
What is particularly exciting is the screenshot to the right of this text. You might be asking yourselves what’s so special about it – after all, you can hardly see anything!? But that’s exactly the point: Will the night in WoW finally be dark, gloomy, mysterious, and give you goosebumps? Unfortunately, the question cannot be answered precisely yet, as the developers have remained relatively tight-lipped about this since last year:
If it does come back at some point in the future, it wouldn’t be as dark as some of you have suggested through screenshots (pitch black, or very close to pitch black) because it’s very important to see mobs in dark environments, though.
Therefore, it may well be that the region itself is simply very gloomy – but it is already a great idea, isn’t it? The desire for dark nights flares up again and again – and the excuse that you wouldn’t see anything at night just cannot be accepted… What are the wonderful lanterns for anyway? 😉
More on the topic of landscape design in World of Warcraft can be found in this video:
